I have no preference really so I am ok with whatever can get the game started.
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I have no preference really so I am ok with whatever can get the game started.
Youtube Channel Twitch aka Mistoltin
(May 2nd, 2015, 14:56)Twinkletoes89 Wrote: I would rather have them on - puts a bit of a check on insane farmers gambits I understand your point but would argue that is what the other players are there for. This is not an always peace game. My issue with barbarians is that it can be very random and have a large impact potentially. One persons scout could get eaten whilst another manages to uncover most of the map. Barbarian cities spawning out of the blue giving some a 'free' settler etc. As one of the two IND leaders who could build the great wall, I still strongly dislike the random element. All that being said, we have two people who are not strongly opinionated either way so if you do feel very strongly about this, I will vote to have them on to reach a consensus.
It's not that random if scouting and fog busting is done right.
I just feel like it would be better to have them on so that there is an element of risk to early expansion and players can't just send out unescorted settlers. Without barbs, it feels too much like a sandbox game so I hope we can keep them on.
"You want to take my city of Troll%ng? Go ahead and try."
(May 3rd, 2015, 05:57)Twinkletoes89 Wrote: It's not that random if scouting and fog busting is done right. I do not agree, but you voted to get a majority earlier so I shall do the same. I vote for barbs on also so that is decided. Just waiting for the map to be finished now.
Check yer settings, good luck all.
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I need to really think about this turn will send in a few hours
Youtube Channel Twitch aka Mistoltin
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