The early game was all about maximizing output in this city. I managed that ok but did not pivot to building settlers soon enough and I lost out in the early expansion race. I've still managed to carve out a fair amount of land but I've spent far too many turns to do it and I'm accordingly way behind on output over the course of the game from having worked far fewer tiles per turn than the top 3 civs. Dreylin (PHI/SPI) went for a sprint strategy(farms for maximum population, Kremlin whips, drafts) using bulbs to win early key tech/wonder races and carved out land by eating Gaspar/Noble. REM just needed to be left alone long enough to let IMP settlers get him what he needed, and later ORG for easier industrialization, very good traits on this advanced start. Scooter has impressed me given his traits (AGG/SPI) aren't as good for expansion yet he's managed things very well. I'm guessing he had a lot more micro investment. Certainly he started building settlers sooner than I did, despite (I think, I don't remember exactly now so much later) a very similar early tech path. Better execution all the way around. Anyway, the idea was to get a production powerhouse city up to quickly churn out the settlers I would need to fill in my land, but it took much longer to do that than I anticipated. Once set on that path, I should have deviated but I wanted to see how long it would take this city to get going. In the end I built all but maybe one settler out of this city, I don't remember exactly, and it has been hammer efficient, but unfortunately it has also been slow overall. This is the primary reason I'm not in a competitive position.
Focused on building a navy now. Early on this city grew tall and was used to churn out GPPs for bulbs. Overall, not a terrifically good strategy either. I got to Communism a little earlier doing this but I did not get the GSpy (PHI Dreylin beat me) and I used two Great Artists to tech. Now it is harder to generate the GPP I will need for future golden ages.
Maybe the only cottage city on the entire map? Initially I thought I'd put an academy in here but it isn't worth it. If I had really wanted a strong commerce/cottage city it should have had far fewer water tiles, but this was one of the three initial cities. The cap was for hammers, #2 for GPPs, leaving this as the cottage candidate. In the end, not worth it. Workshops and watermills would have helped to churn out settlers. Cottages are just too slow at this stage of the game. Everyone else knew this already.
Not exactly where I wanted the city, but it's a barb capture so a settler saved. Focusing on navy previously, now it will build whatever I need with limited tiles due to overlapping cities.
A landgrab on the southern island shared with REM. I kept off the coast so we could both exist more securely, despite losing the crab. I've mostly built units down here to keep the claim.
A late grab, but a great city. I put the Globe Theater here and will draft this city mercilessly once that becomes necessary. For now, it can efficiently build units with hammers. This has also had a naval focus. I've built ironclads to try to dissuade REM from boating me. With a sufficient quantity I should be able to keep troop transports out of my waters. Until metal hulls anyway.
I would have built this city sooner but Vlad and Sig were needed to claim new land. This was always going to be in my reach. Despite the real David Cameron politicking himself out of a job (Seriously? Promising a referendum on leaving the EU and then actually doing it? What did you think would happen? Better question, why take the risk? Idiot!), this city is poised to continue improving and increasing its worth. I've built the Ironworks here so health will always be an issue, particularly since I've dotmapped away from water. I've built exactly zero levies and probably won't. Not great dotmapping. Anyway, this city is all set up now and ready to churn out units forever.
I desperately needed silver when I settled here, after two rounds of drafts nearly everywhere. Still developing, I'll build units and navy here. Hammers are the priority, I just haven't built enough workers to keep up with improvements in my late then sudden-ish expansion. I have ironclads nearby to protect against Dreylin, but I don't really think he's coming for me. He has enough to deal with from REM right now.
DZ was unable to expand to his southern island so I happily took his share. With the port facing toward my inner sea I obviously went for the crab. Much stronger/faster setup city here than the one on the other island placed one tile east. I guess I don't need to comment much about build queues. It's going to be units, units, units for the foreseeable future.
Just needs time to grow. Rapidly developing now.
Another settlement close enough to my core that it wouldn't be contested, so this was not a priority despite being a good location. I need probably 50% more workers than I currently have but I can't make myself build them with the need for units so high and the workers running out of things to do so soon after I'll build them. I'll make do with what we have and do a round of drafts where I'm working bad tiles. Hooray SPI, correcting bad micro.
This city was the cause of a brief skirmish with REM. Obviously being on the river would be better but the rice is awkwardly placed. I'll put a workshop on the rice rather than a farm. An extra port facing Dreylin is helpful so long as I keep a superior navy in place, which I am doing.
Yes, Emma Watson fits in with these other crooks. Offshore accounts for tax evasion are not cool.
Anyway, the banana was helpful for industrialized pollution and the hammers and naval mobility will help too. This should have been my second to last city, but instead...
...another tax-dodger. I'm not pushing culture hard, but regardless REM will probably want to remove this city at some point. I don't particularly love Simon so I'm fine if this one gets razed. It's meant to be a speedbump anyway. It's on a hill. That's about all I can say for it. Obviously it needs lots of worker support but this is the lowest city on my priority list.
Finally, Jackie Chan. I wanted to put another familiar name on the list. Jackie...why??
Now you suck too, just like these dirtbag politicians. I'll chop the forests into factory/coal plant. Grow, baby, grow.