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[SPOILERS]Novice, Spacemanmf and Athlete4life10 are HUYANA CAPAC OF CHINA

novice Wrote:Got it, amazingly.

EDIT: And T85 played. I did lots of things Spaceman wouldn't have. No time for a turn report right now, unfortunately.

No doubt things that continue to extend our lead rather than simply consolidate it.

But yeah, good to see the turn spin round so quickly.
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Ad hoc has a 5th city and we won our battle against the barb axe. We are now free of barbs... for now.

Future worker names could be:

K - Kathy (Liebert)
L - errr (Lyle Berman?)
M - Mike (Matusow)
N - Nick (Schulman)
O - ummmm (O'Neil Longson?)
P - Phil (Laak/Hellmuth/Ivey)
Q - errr (Quinn Do?)
R - Roland (de Wolfe)
S - Scott (Nguyen)
T - Tony (G)
U - ummm - Unabomber? (that's Phil Laak I know but it's the best I can do)
V - Vicky (Coren)

And then we start to struggle (although there's probably a decent enough W, but I can't find one right now).
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Picture below shows most of what I did on T85 and what I'm planning for T86.

[Image: Civ4ScreenShot0911.JPG]

I want Sailboats to have the Sheep going forward, to do its series of double whips. I opted to get started on a lighthouse rather than continue the work boat.

NFD needs the cows then for growth, which it will get when we whip a settler in DMH. Once our wheat/cows city is up and running it should take over the gold, to give NFD more food.
I have to run.
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Are we moving a couple of those axes east as look-outs? There's another axe completing soon in NFD, right? I think with three axes at the places I mentioned a few turns ago we'll have cleared a lot of the fog in the east.
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spacemanmf Wrote:Are we moving a couple of those axes east as look-outs? There's another axe completing soon in NFD, right? I think with three axes at the places I mentioned a few turns ago we'll have cleared a lot of the fog in the east.

Yeah I think we can send three axes east. The healthy one on the gold is headed to the hill between the wheat and the cows. The injured one on the gold moved into NFD to heal. The slightly injured axe 2N of NFD I wasn't sure where to move so I just healed in place.
I have to run.
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novice Wrote:Yeah I think we can send three axes east. The healthy one on the gold is headed to the hill between the wheat and the cows. The injured one on the gold moved into NFD to heal. The slightly injured axe 2N of NFD I wasn't sure where to move so I just healed in place.

Nice one - he'll be healed next turn so he can hop onto the roaded hill ready to swing round to the SE.
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Well I'm heading to bed.

Regarding the workers around Speed Limit, I would camp the ivory before roading it, and I would just keep adding flood plains cottages. Farming the wheat can wait.
I have to run.
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spacemanmf Wrote:Are we moving a couple of those axes east as look-outs? There's another axe completing soon in NFD, right? I think with three axes at the places I mentioned a few turns ago we'll have cleared a lot of the fog in the east.

I know you mentioned lookout spots, but I can't find that post.
I have to run.
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Et voila.

I think a forest has grown south of the pigs sentry spot which means we can't see the tile 2S of it.

EDIT: I'm going from memory here so might be out in my estimations.
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Got it.
I have to run.
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