Turn 118 - Prelude
Bullshit continues:
My screenshot failed, but that's now..
9 catapults
13 axes
3 spears
It seems that it was only wishful thinking from our part that suttree had stopped.. So we are back in "suttree delenda est" & "we hate you"-mode
So yeah, 9 cats is significantly more than 4 cats.. So I don't know if Hastings city defense bonuses are so good that the city could take it, but probably we need to kill those cats before they can reach our cities. I already chopped the jungle SE of Hastings as discussed earlier so there is no defensive ground next to our cities, but this has the downside that if suttree attacks along the coast our units won't be on defensive ground after attacking suttree's stack.
I think we could try some kind of
"we force you to move next to our cities and then attack out of the city" -thing e.g. by stationing our stack W of Jamestown, but if suttree dances
"the fork dance" correctly the end result might not be pretty.
So
we have currently 9 shock axes, just the required amount of units needed to kill suttree's cats, but then we need enough units so that we can defend our wounded units against suttree's 13 axes.. If we can attack out of the city, we already have enough thanks to defense bonuses of bowmen, but if we need to leave our units on flatland we have problems.. I think we have 3 shock bows that are well suited for the task, but the rest of our units do not get odds in the open field.. Well, normal C1 bows maybe also provide value for their money
We still have a bit time to do something about this though. I guess we finish that axe in dunkirk and I did put Hastings onto axe again. Unfortunately we might need to whip Jamestown once again this turn.. So that puts us up to 12 axes and Jamestown probably gets one more out quickly even with normal production. Probably we need to suck it and produce couple more out so that we can face that stack with something like 14 axes & 7 bows..
That will be a bloodbath..
Our additional options include 1/2-turning Construction ourself and building walls in J/H. Couple of quick cats, could be worth their cost, but walls are likely a bad investment since we want to kill suttree before he can hit our cities. Maybe we can consider putting a hammer into a build in Jamestown if things look bad and it improves our defense odds more than an extra bowman.
In other awesome news...
Mostly harmless proved worthy of his name and finally gifted his cities to Yurimack..
I don't want to state this too strongly, since I don't know the facts, but I have a feeling that there is
some serious stupidity behind this.
I mean really, ym's power graph cries for invasion and m_h's power graph cries for "eat me".
He even built the Paya for Yurimack..
Let's hope that suttree suicides quicly so that we can take couple of cities too..
I hope that m_h even tries a bit and that war will last more than 10 turns.. That galley, which is now transporting our settler for the City O, could pick up couple of axes/something from our
And since this report is all about good news.. This turns only Taoism spread goes here!
I guess this is the worst possible city on the entire map for a taoism spread..