Q, have you thought much about our plans for popping Great People? Which type and where they'll come from?
[SPOILERS] Cornflakes and Q Eat 'Em for Breakfast!
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No, I haven't really.
If we're in caste I'll be aiming for merchants, probably at Volcano (the poor city!) and the shrine (it has a bunch of buildup).
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Ok we invaded this turn.
The southern stack moved in as one (apart from all the stops and drags required to protect units against AT dog ) as we have pillaged his roads in the area. The Northern went in as two stacks (one on the desert, one on the plains hill) shielded by a pair of maces , which should require a bunch of units for him to kill on his own. I considered waiting to village, but we have a chance now before he whips archers and or longbowman and it would take two turns to do so. We'll likely fail miserably, but the odds are with us and I've brought up some maces and HA from the east who should be able to finish off any weaklings. It would take too long t o move the spy up, so we won't be spending any eps on azza. If all bodes well we get Taj this turn :dance' Speaking of which, I'm going to need to see how much infrastructure we want to whip before we lose both slavery and OR. We should be able to get guilds at least, and maybe more in the golden age, particularly once we get some money for nationalism (I've been offering, but maybe they're rejecting because its too costly? If you log in, tell me a price. Don't trade with AT or BC -BC because they don't need the help, AT because we should wait until we've done what we want to do). Market completed in Doughnut for a lot of gold wondering if I should whip the grocer.... I've reconsiderd and will be going for Potos for a GP rather then Doughnut.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Also: how the heck do you have 120 posts more then me????
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Wut?
He'll have been traded a tech more likely...
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Yeah I'll post pictures when I next login - so about 8 hours.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
He's had that settler moving for a while then, as we've had him cut off for ages.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
I couldn't resist logging in to confirm Taj (even though there's no way anyone else could have coin flipped it with us). CONFIRMED! We also have Google back in our possession after the brief transfer to 2metra
Civics ... I think we should stay in Bureau until the end of the GA and swap to Nationhood. At least 4 cities requested builds, so might want to check (I put impi on most just as a quick choice). NOTE: AT and Commodore both have Guilds. Offered the following to AT: |