February 4th, 2011, 17:35
Posts: 5
Threads: 0
Joined: Feb 2011
First of all, great work on the patch! I don't know what is motivating you to do this, but I certainly appreciate it.
I think I've discovered two minor bugs and a major bug:
In separate battles, I cast flight on a unit of paladins and guardian wind on a warship. In both cases, the AI wizard (Jafar) cast dispel magic true (possibly dispel magic) successfully, but the spell remained in effect, even after combat ended.
I attacked a single trireme which appeared to be carrying a full stack of units with a warship in an ocean square. I don't know if the trireme was accompanied by a floating island to allow this to happen (Jafar was sending floating islands my way occasionally). When we entered combat, the entire stack appeared, not just the trireme.
Finally, your patch HATES my flying warships (warships with flight, not airships)! I had a flying warship conquer a node and the game crashed the next turn, when it was joined by a second flying warship. The second crash happened after a flying warship conquered a cave, as soon as the "You Are Victorious" scroll appeared.
Just so you know, this is not me complaining. I'm completely overjoyed that someone is devoting time and energy to perfecting this amazing game! I wish there was a way I could help beyond reporting bugs.