February 25th, 2011, 12:03
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Pig-gold seems like a better site for our second city. The pig-double gold-fish site seems a bit far, and it won't be as productive for quite a while.
For our 3rd city do we want to consider going towards the west? I guess it'll be difficult to tell if we're gonna be more pressed for space in the west or in the south until we scout more, but we probably want to get some presence in both areas. Although, this is a pretty spacious map so blocking off land is less important.
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Thanks for the input guys. Seems we're agreed on settling the Pig-Gold site first.
Senseless, I think continuing to settle towards the south in the near future seems like the best idea, considering that there are 2 Gold + Gems down there at minimum, and possibly a lot more. There also seems to be more food in the south. I guess the central part of this map is resource-heavy to make up for the lack of resources around the starting positions (or at least ours).
Sorry I haven't updated recently, although with the pause and then rollback when WarlordDR was removed from the game, not much progressed for a few days. I'll post an update shortly though.
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Message from Mackoti:
Quote:Hi,
I see that your warior(Bob) found us , if you want to go west to met other civs(sleeping mogle , dont remember the civ name something with sleep) you must go NW now and after that arround our capitol(i am sure you dont have any bad intentions towards us) because if you are heading south you'll find your self blocked.
Just let me know if you wish a screenshots change,
cheers,
Mackoti
Reply to Mackoti:
Quote:Hi Mackoti,
Thanks for the information, we'll head north around your capital then. Don't worry, we don't have any bad intentions towards you, so we won't be harrassing your city.
Oh, and I'm not sure if we're allowed to send screenshots to each other this early in the game, are we? If we are I can think about it.
Cheers,
Lord Parkin
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Did I mention before that I chatted with Luddite a while back and extended our NAP from turn 60 to turn 115 (1 AD)? If not, I'm mentioning it now. Figured there's no point in hostilities between us since there's so much room to expand into early on, plus we might want to go after another wonder or two. No sense leaving ourselves open to attack while we're in the expansion and building phase, and turn 60 was getting far too close for my liking.
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More information:
Luddite also seems to have his heart set on Colossus after getting Metal Casting with the Oracle, from what I can tell. He's also mentioned an interest in the Temple of Artemis for some reason, which is a bit more dubious. He's also intending to get yet another wonder with a Great Engineer from an early Forge-Engineer... probably the Pyramids or Great Library. I think I can talk him out of one of them but not both... question is which one. Looks like he could turn out to be quite the wonder-whore in this game.
He's not interested in the Hanging Gardens from what I can tell, but then neither am I right now.
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Met Nakor and Gaspar's Warrior in the south this turn (screenshot coming soon). Sent a greeting:
Quote:Greetings Nakor and Gaspar,
It's a pleasure to meet your fine civilization at last! We encountered your unnamed Warrior just this turn, and our Warrior Joe is very pleased to make his acquaintance.
You are the third nation we've met so far in this game; our first contact was with Luddite to our west, then we contacted Mackoti to his west. We haven't yet managed to find our eastern neighbour due to the odd geography of this map - from what we can tell so far, it seems to be some kind of cross between lakes and snaky continents with a bit of a maze element thrown in. We'd be interested to hear about who you've met so far, and what your thoughts on the map are, if you're willing to share.
Our capital is located a few dozen tiles north of our meeting place, if you're interested in visiting some time. Distances on this map seem to be quite large, and there's a lot of empty space around! We presume your capital is located somewhere to the south of where we met? No worries if you'd rather not say, we're just interested is all.
Since it appears our two civs are ages away from one another, there seems to be no reason why either of us would want to establish hostilities against the other for a long time. As such, what are your thoughts about a long-term non-aggression pact? As a starting point, how do you feel about a NAP with a renegotiation point of 1 AD (turn 115)? We're happy to go longer if you wish... that's just an initial suggestion to get the ball rolling. Let us know what you think!
Anyway, hope you're faring well so far in this game, and we look forward to hearing back from you.
Kind regards,
Lord Parkin
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Ok, so we finished our Settler, then I built a 1-turn Warrior while we grew to size 5 since I calculated it wouldn't delay the next Settler at all (6 turns after the first either way). Now we've got two mines we can work as well as the Deer-Deer-Cow. Starting to get quite a nice hammer count there!
Founded the second city at the Pig-Gold site, which I've temporarily named Magadan. I'm considering naming cities after the lurkers (dedlurkers get priority), so if you want a city named after you then just say so here.
Magadan's building a Warrior - deliberately not a Worker because I want it to grow to size 2 ASAP. Our two Workers will hook up the Pig in 2 turns, then hook up the Gold for Magadan to work as soon as it grows to size 2. In 5 turns that city will be more than paying its way economically!
The new Warrior is heading south-west down the road. I figure he can head for the third city site. Incidentally, are we set on that being the Corn-Fish-Gold site, or should we try further south? We could get a Pig-Deer-Gem-Gold city, but it'd have the downside of being 1 tile from the coast. Alternatively, we could grab the Gems with another more conveniently located city, in effect using three cities to claim one each of the two Gold resources and one Gem resource. Thoughts?
Joe met Nakor/Gaspar's warrior, who is standing 3 tiles east of his present position (now in the fog). Next turn he'll head SE then probably continue south.
James Cook continues to unveil the fog in the south-west. Soon he'll shift across to the eastern seaboard and see if he can find a land bridge to the east somewhere. Would be nice to find out who our eastern neighbour is at some point.
The Pig-Deer-Gem-Gold city I mentioned would be 1 tile west of the Pig. However, I'm thinking that claiming the Gems with a separate city further south (and claiming the Gold with the Corn-Fish-Gold site) might be better.
Max heads back south after revealing the top of the map. He might head north-west after getting around that bay soon, to reveal what's up there near the Horses.
Bob continues to explore west, heading around the north of Mackoti's capital as per the advice in diplo. Incidentally, it's looking like he (just like luddite) has exactly the same stuff in his capital's fat cross that we have. Pretty certain now that the capitals will all be identical.
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Hmm, just noticed that there's a Horse resource to the south-west of our capital (near where James Cook the Scout is at the moment). It's arguably slightly closer to Luddite than us as the crow flies, but about the same distance following the lay of the land. Plus, I believe we can get there quicker because Luddite seems to be concentrating on settling towards Mackoti from what he says in diplo (which may not be entirely reliable, of course).
Might be worth considering anyway, since that site looks a heck of a lot better than the northern Horse we have (which seems like it's in a pretty crappy spot... will know for sure in a few turns). Pig + Clam + Horse + hills and forests isn't bad at all. Plus it should help to seal off all the land south of that point for us.
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Lord Parkin Wrote:The new Warrior is heading south-west down the road. I figure he can head for the third city site. Incidentally, are we set on that being the Corn-Fish-Gold site, or should we try further south? We could get a Pig-Deer-Gem-Gold city, but it'd have the downside of being 1 tile from the coast. Alternatively, we could grab the Gems with another more conveniently located city, in effect using three cities to claim one each of the two Gold resources and one Gem resource. Thoughts?
The bit I underlined sounds best to me. I don't see much use trying to jam both the commerce resources into the one city. You'll want to settle the marked double-gold city location anyway in the long run, to pick up the fish.
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Irgy Wrote:The bit I underlined sounds best to me. I don't see much use trying to jam both the commerce resources into the one city. You'll want to settle the marked double-gold city location anyway in the long run, to pick up the fish. Yeah, that's true, we'll want the Fish anyway. So I guess the question is, do we settle the Corn-Fish-Gold site first, or do we go for the Gems further south with our next city? We won't have Fishing for about 10 turns after we found our next city, so we won't be able to use the Fish for a while. However, the Gold resource will provide a bit more commerce than the Gems, with less maintenance, and we have no urgent need for extra happiness (which is the only downside of another Gold compared to the Gems). So I'm thinking settling the Corn-Fish-Gold city next is probably best. It'll be 10 turns before we can hook up the Gold, which is the only issue... we'll see in a few turns whether the optimal Gems site would require a border expansion too or not.
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