Taken strait from the wiki.
http://www.wesnoth.org/
I was hoping we could set up a successive game involving one of the campaigns from the standard edition. I was hoping of chosing a campaign that did not involve elves or loyalists as they seem to fall in expected campaigns. Also those seem to be easier campaigns (Not all follow this principle). Based on the level of expirence and bravery of all involved we can chose I would like to play Northern Rebirth.
We would take turns of 3 turns each and disscuss our options based on what the troops, gold, and enemys look like at the end of each turn set.
This game would work on the 24 got it, 48 play time of the Civ games.
I know of no tacics that exist that might be banned at this point.
However no cheating will be tolerated.
It is not possible to force people to follow this but, it would be better if we don't reloaded auto-saves to get better results.
Somthing I forgot to mention nothing is set in stone I would rather have good rules that let us finish unlike the other two I found online.
I am at present using 1.8.5.
Those that have volunteered at present
1) Fire&Ice
2) Bruindane
3) Lewwyn
4) Haphazard
Quote:The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
Wesnoth has many different sagas waiting to be played out. Fight to regain the throne of Wesnoth, of which you are the legitimate heir... step into the boots of a young officer sent to guard a not-so-sleepy frontier outpost... lead a brutal quest to unite the orcish tribes... vanquish a horde of undead warriors unleashed by a foul necromancer, who also happens to have taken your brother hostage... guide a band of elvish survivors in an epic quest to find a new home... get revenge on the orcs by utilising the foul art or necromancy...
200+ unit types. 16 races. 6 major factions. Hundreds of years of history. The world of Wesnoth is absolutely huge and limited only by your creativity - make your own custom units, compose your own maps, and write your own scenarios or even full-blown campaigns. You can also challenge up to 8 friends - or strangers - and fight in epic multi-player fantasy battles.
http://www.wesnoth.org/
I was hoping we could set up a successive game involving one of the campaigns from the standard edition. I was hoping of chosing a campaign that did not involve elves or loyalists as they seem to fall in expected campaigns. Also those seem to be easier campaigns (Not all follow this principle). Based on the level of expirence and bravery of all involved we can chose I would like to play Northern Rebirth.
We would take turns of 3 turns each and disscuss our options based on what the troops, gold, and enemys look like at the end of each turn set.
This game would work on the 24 got it, 48 play time of the Civ games.
I know of no tacics that exist that might be banned at this point.
However no cheating will be tolerated.
It is not possible to force people to follow this but, it would be better if we don't reloaded auto-saves to get better results.
Somthing I forgot to mention nothing is set in stone I would rather have good rules that let us finish unlike the other two I found online.
I am at present using 1.8.5.
Those that have volunteered at present
1) Fire&Ice
2) Bruindane
3) Lewwyn
4) Haphazard