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[SPOILERS]Novice, Spacemanmf and Athlete4life10 are HUYANA CAPAC OF CHINA

fire&ice' Wrote:I was thinking of trade routs to deadhand(your newest city)? Its hard to read the name with a worker blocking our view.

[Image: dmh.JPG]

There's a winding road to Dead Man's Hand. The circled symbol indicates a trade connection as well.
I have to run.
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novice Wrote:[Image: Civ4ScreenShot0796.JPG]

In this picture you had no roads to the east or south which made me assume that the route did not exist. I believe this is the sandbox. :neenernee
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fire&ice' Wrote:In this picture you had no roads to the east or south which made me assume that the route did not exist. I believe this is the sandbox. :neenernee

Ah okay, now I see where you're coming from. Thing is, though, the sandbox is from T55, and we're now on T68. Dead Man's Hand didn't exist on T55.
I have to run.
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I dunno, I spend 40 hours awake mostly sat in a hospital (ending up with a baby daughter) and suddenly the lurkers go wild!

I saw your comment - I will have my vengeance!

But all looks to be going smoothly. I liked Pegasus' up-to-date/out-of-date comment.

Incidentally, I haven't checked but I thought that you specifically asked Ruff to send it to Pocket Bullets. Get him to send another one!
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Argh, save has just come in. I am far far too tired to do it justice. Novice, can you catch it tomorrow morning?
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spacemanmf Wrote:I spend 40 hours awake mostly sat in a hospital (ending up with a baby daughter)

Congratulations! Time well spent if you ask me.

I'll play the save now.
I have to run.
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Thank you! I definitely agree.
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T69 turn report.

I tried to find a tactful way to complain to Ruff - this was the best I could do (i.e. not complain):

[Image: ruff.jpg]

Seven moved NW onto a forest and spotted a wounded TT chariot in addition to the wounded Impi.

[Image: Civ4ScreenShot0245.JPG]

In the south, Jack took out the offending barb warrior:

[Image: Civ4ScreenShot0246.JPG]

He's at 3XP now. Let's hope we can bring him all the way up to 10.

And in the east, a barb warrior has appeared. Since our axe will have to deal with that, Nut Flush Draw will lack military police when it grows to size three, so I reconfigured it to produce a quick warrior. This will give our axe more freedom of movement.

[Image: Civ4ScreenShot0249.JPG]

In foreign news, Pegasus founded his fourth city. Ruff has whipped Madrid down to size 3. Demographics:

[Image: Civ4ScreenShot0257.JPG]

First or a close second in all important categories. Even our power is respectable, we got a 6k increase from Mathematics.
I have to run.
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Nice work.

I was thinking recently about whether we should build some more cheap warriors for sitting in the cities before we get Hunting. It gives the axes more freedom.

All home now. It seems I need to learn how to do more things one-handed.
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spacemanmf Wrote:I was thinking recently about whether we should build some more cheap warriors for sitting in the cities before we get Hunting.

Maybe Dead Man's Hand can build some warriors - it is our future Heroic Epic site, after all. Granary first, though. We could maybe produce some warriors there while growing, and then whip a forge when we run out of improved tiles. I guess we'll have to see how long we feel we can delay hunting, but if we get Polytheism and Monotheism first that might give us enough time to make some fast warriors.
I have to run.
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