Whelp doing ok,
1st turn, got a couple woodsman experience killing off the hurt orc, one of our new woodsmen (int) got the kill, way to go Cent:
Also moved west team around, put the wounded peasant in the village. Wolf attacked the that peasant, but he survived! Lost a peasant and woodsman to 3 attacks over at main battle front though. Neither had experience.
2nd turn, hit the "dwarven" mine:
*sigh* not my fault... the led with the dwarven part so I got my hoped up that we'd get a unit or something.
Better news though, woodsman killed the wolf in the west. Peasants carrying on south for villages.
Bad news again, we lost those two units at the main, but worse, the orcs are all coming. I count 3 blue grunts, one green archer close, and another green archer with the green orc lord (on my turn really?) coming out. Its daytime, my advantage will never be better, so I press the attack.
I kill 1 full health blue grunt with woolfsbane (he needs one more exp to lvl) and I got the archer with tallin, (archer had 3 health left I figured this was an opportune time to give our leader some experience.)
So I await death and end turn like this:
We lose 2 archers and 1 peasant at the main battle front. The peasant in the mountains dies too. The one archer actually got killed by the Blue orc boss... wasn't expecting him
I attack while we have an advantage, Wolfsbane upgrades to Bowman, he had the option of poacher, which is the chaotic version. I figure lawful is better since it gives us an advantage in day... better run at night. Zelx gets another kill (he did too much dmg though I was trying to give it to Cent who needs only 6 xp to lvl!) Ended turn, lost two low level peasants yay! Here's what the situation looks like at the beginning of turn 10:
West:
North East Trolls:
Main Center:
So, I recommend we retreat, get Tallin to the main keep and start pumping more troops... Night is coming. Trolls are coming. Sac the new peasant maybe? I tried to focus on saving anyone with experience and leveling them. So Cent is healing in a village NW, he should be on the list to level. Also the woodsman in the west is looking good.
I hope I did good. Seriously... those trolls suck.
1st turn, got a couple woodsman experience killing off the hurt orc, one of our new woodsmen (int) got the kill, way to go Cent:
Also moved west team around, put the wounded peasant in the village. Wolf attacked the that peasant, but he survived! Lost a peasant and woodsman to 3 attacks over at main battle front though. Neither had experience.
2nd turn, hit the "dwarven" mine:
*sigh* not my fault... the led with the dwarven part so I got my hoped up that we'd get a unit or something.
Better news though, woodsman killed the wolf in the west. Peasants carrying on south for villages.
Bad news again, we lost those two units at the main, but worse, the orcs are all coming. I count 3 blue grunts, one green archer close, and another green archer with the green orc lord (on my turn really?) coming out. Its daytime, my advantage will never be better, so I press the attack.
I kill 1 full health blue grunt with woolfsbane (he needs one more exp to lvl) and I got the archer with tallin, (archer had 3 health left I figured this was an opportune time to give our leader some experience.)
So I await death and end turn like this:
We lose 2 archers and 1 peasant at the main battle front. The peasant in the mountains dies too. The one archer actually got killed by the Blue orc boss... wasn't expecting him
I attack while we have an advantage, Wolfsbane upgrades to Bowman, he had the option of poacher, which is the chaotic version. I figure lawful is better since it gives us an advantage in day... better run at night. Zelx gets another kill (he did too much dmg though I was trying to give it to Cent who needs only 6 xp to lvl!) Ended turn, lost two low level peasants yay! Here's what the situation looks like at the beginning of turn 10:
West:
North East Trolls:
Main Center:
So, I recommend we retreat, get Tallin to the main keep and start pumping more troops... Night is coming. Trolls are coming. Sac the new peasant maybe? I tried to focus on saving anyone with experience and leveling them. So Cent is healing in a village NW, he should be on the list to level. Also the woodsman in the west is looking good.
I hope I did good. Seriously... those trolls suck.