Posts: 2,764
Threads: 2
Joined: Nov 2009
Lost at 9% odds, our beloved Seven. Both were down to 4 HP and Seven lost the tie breaker.
I whipped the temple in Pocket Bullets. We'll have that, two workers and a forge complete next turn.
The SW is now safe of barbs. I was mildly worried about losing overflow in Kojak but it's just about ok. It's on 54/60, with 60 coming in from the chop and 6 coming in for the turn, so the overflow will be 60, which is just ok. (I think that's how it works - if the overflow was more than 60 we would have lost the excess hammers, right?)
I told Ruff what we know about the other landmass.
Sailing completes at the end of the turn. Code of Laws and another religion in 6 turns, or Currency in 7 turns...