heh, I guess I was really out of it yesterday.
Anyway, here's the big news from this turn:
WarriorKnight has declared on plako. I have no idea what Warriorknight's army is like, but plako is just a hair behind me in power, so I really doubt that Warriorknight will accomplish anything with this attack. But, you never know. Tactics and RNG rolls count for a lot.
Also, someone founded Christianity. I'm surprised anyone got Theology this early. The most recent prophet was born in 900 BC, I think to LP. Was he really saving the prophet this long for a bulb? I guess it could also be Adfain, since he makes odd tech choices and seems to really like religions. The Apostolic Palace could be good here, just for the hammers.
I've whipped Harp yet again, to put in a forge there. The city is now at 3 whip unhappiness, but that's OK because of my huge happiness cap with forge resources. I'll let it regrow while building a lighthouse, and then make settlers/workers until the whip anger goes away.
Kinsale can really generate a lot of commerce now that I've got the colossus. I'll keep building the Shwadegon Paya there while it grows, but then switch it to workers/settlers also (my capital just finished a settler, and it can grow a little more building vultures before it too switches to settlers. Murphy's will stick to full time unit production).
Still no signs of aggresssion from Mackoti, but I did spot his chariot in the south. I'll finish my trireme in 3 turns.