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A few ways taking out France and Spain in Epic 4

Curious by the title? I bet!
Ok here are a few ways I see to get access to the northern locked-away continent and the precious religions it holds.
Once you have a single city up there, you have an airport there ... lifting in the big guns ... you get the idea...

1.) Getting promotions is not a problem in this game so promote your units up to Guerilla III (gunpowder and melee only). Guerilla III has the nice side effect that units can enter mountain tiles ... next to useless on normal games. So just invade Spain or France with them.
((Do I have to add a winking smiley here??)) Just to be save - wink

2.) In the late game: Explode a nuke or use a spy to deliberately melt down a nuclear plant to trigger global warming. Now wait with your large invasion fleets next to the icebergs blocking the northern continent until the right iceberg tile melts due to global warming. And there you go.
((Do I have to add a winking smiley here??)) Just to be
save - wink Plus: I think that melting icebergs is a nice concept.

3.1.) There are two spots near France where units can be unloaded although they cannot enter the land behind. In the early game, if the spot is not taken over by French culture yet, found a city their and try flipping a city on the other side. That will be next to impossible I think, because i) by the time Rome can found cities across the oceans, France will be quite developed culture wise.
ii) flipping a city will need amazing culture. But where to get it?

3.2) Just unload a settling party on these spots, but do not found city there. If the spots are already taken over by French culture you must have an open borders agreement of course to enter the beach. Now close that border and see where the settling party gets teleported. If the little one-tile islands inside the mountain keep sea are not all under cultural control, the computer might teleport your settler there rather than back to the Roman continent. (Depends on the distance I think)
There is another option here. Have open borders also with Spain. Close borders with France, hope the units get transported into Spain, move the units up to the northern coast of Spain and then close borders with Spain. The distance to the northern one-tile islands should be rather short now.
(I actually tried this method, but it crossed my mind to late into the game. By then I could not get an open border agreement with Spain, despite gifting lots of tech.) Also I find this way to be a bit dodgy and exploitive, but it would have been a nice coup.

4.) Nuke the hell out of them and hope they offer a city for peace. Now I do not know if that actually works, since none of these cities would be under some Roman cultural pressure.
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
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Would it not work also that way:
1. wait until they both have a city on the same island (due to war or whatever).
2. get open border with one and sent (by plane) lots of units in his/her city.
3. declare war on the other.
4. capture the ennemy city on the same island with your troops.

Once you get a beachhead there, the rest should be easy smile

Jabah

Edit : I stopped before reaching that possibility, so I might be wrong about the feasability of that idea, but that was my plan for my first AI war to start invading the 2 weakest AIs
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Jabah Wrote:2. get open border with one and sent (by plane) lots of units in his/her city.

Air lifting units into foreign cities was deleted from the game with a patch, wasn't it?
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
Reply

I have no idea.
I know I could station bombers there, so I thought I could send units as well.
But since I didn't try, you could be right, in that case my plan was doomed from the beginning ...

Jabah
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mostly_harmless Wrote:Air lifting units into foreign cities was deleted from the game with a patch, wasn't it?

it was tried that.

can units not be teken in by submarine under the ice.
The man in black fled across the desert, and the gunslinger followed.
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roland of gilead Wrote:can units not be teken in by submarine under the ice.
Yep, they can, but only harmless units like great persons, spies, missionaries, etc. Nothing you could threaten a city with.
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
Reply

mostly_harmless Wrote:Yep, they can, but only harmless units like great persons, spies, missionaries, etc. Nothing you could threaten a city with.


could you not take a settler to an unoccupied island and buy an airport and some ships.
The man in black fled across the desert, and the gunslinger followed.
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roland of gilead Wrote:could you not take a settler to an unoccupied island and buy an airport and some ships.
subs cannot carry settlers
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
Reply

IT seems to me that Open/Closed borders would be the most promising method... you'd want a big-ass stack of doom on one of the spots where units can be unloaded. Declare war on one of them, close borders with the other... the stack should pop into the hostile territory. Capture cities, win.
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@ Blake:
Are you sure the stack will teleport into hostile territory?
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
Reply



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