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spacemanmf Wrote:taking a cottage back from Sailboats (which now works the newly improved silks)
Obi-Wan has taught you well!
I have to run.
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spacemanmf Wrote:I decided to send the galley to pick up Jack to move him further along the coast - the galley will still have time to pick up the settler and worker for the new city.
So are you sending him east to guard the new cities or west to scout?
I have to run.
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novice Wrote:Obi-Wan has taught you well!
I've definitely improved my worker/tile management playing this game.
And on the sixth day, god created Manchester.
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novice Wrote:So are you sending him east to guard the new cities or west to scout?
East to guard. We know most of the land now effectively and we have two settlers ready to go, pretty much (with the possibility of a third soon enough). The axe right in the north can head west after coming back south.
And on the sixth day, god created Manchester.
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Posts: 13,563
Threads: 49
Joined: Oct 2009
Played the turn, nothing much to report, really. I decided to send the settler in DMH towards Pair of Hooks, to be shipped south. DMH will produce a new settler in 2 turns. Left some fresh signs in the landscape.
I have to run.
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novice Wrote:Played the turn, nothing much to report, really. I decided to send the settler in DMH towards Pair of Hooks, to be shipped south. DMH will produce a new settler in 2 turns. Left some fresh signs in the landscape. 
Looking forward to seeing those then!
I presume we know whether we got the Colossus or not...?
And on the sixth day, god created Manchester.
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spacemanmf Wrote:Looking forward to seeing those then!
I presume we know whether we got the Colossus or not...?
Yeah, we got it.
I have to run.
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novice Wrote:Left some fresh signs in the landscape. 
I'm guessing one of them says "Whip galley Tx".
And on the sixth day, god created Manchester.
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spacemanmf Wrote:I'm guessing one of them says "Whip galley Tx".
No, we're chopping it.
I have to run.
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