Enoch Wrote:Anyone play Twisted Treeline? I am thinking of getting into it but I can't really find any tips or guides. I'm slightly worried about wandering in and looking an idiot because I don't know the basics like which lane is solo or whether jungling is standard etc.
I'm just going to throw whatever comes to my mind on this map.
1: Singed is OP
2: Mundo probably isn't OP anymore, though, but still strong
3: Jungling is weird as hell and doesn't follow any sort of set-up route, especially since there's only one red buff and two random (black and green) buffs, as well as the dragon buff. Seriously, even I have no idea how to jungle on this map, but it seems to be no different than "killing creeps and showing up for ganks". You do have to pay attention to the fact that there is no blue buff anymore, and spamming mana intensive skills will have you go back to base often. On the other hand, there aren't that many creep camps to farm and the emphasis of the game is on ganking.
4: Tanky DPS rock the map. Whatever is bulky and deals in-your-face damage will be top tier. There are exceptions like Ezreal, Nidalee, Annie or Kennen who fare well on this map because they can deal large ranged damage and kite the tanky DPS types well.
5: Farming isn't as important, dynamic ganking is, and you will see players grind teeth over objectives like the red buff and the dragon, because controlling those buffs really decides the outcome of the game
6: Cull hates this map because he sucks at it and always trolls me when we play it
7: Traditionally the top lane is solo.
8: Certain champs who suck/are otherwise subpar on Summoner's Rift (Mundo, Tryndamere, Pantheon, Heimerdinger) suddenly become really strong on Twisted Treeline. Some already good champions find a few niche options on 3v3, such as Blitzcrank, Poppy, Fiddlesticks and Mordekaiser.
9: If you have a dash, blink or whatever to pass walls, you'll be happy. There is a lot of walls.
10: Smite is good even if you don't run a jungler because of the importance of securing buffs. Other than that, Flash, Exhaust, Ghost and Ignite all remain very useful while Teleport becomes useless.
11: Not sure if Nunu is still strong on this map after the nerfs, but he was noted for jungle control and the snowballs. This also notes that some champions who get easily shut down on Summoner's Rift because they face 5 people (which means more people that can counter them), have a much easier time on Twisted Treeline. Master Yi and Tryndamere have to face less crowd control effects and their squishiness isn't as apparent, and Nunu can build a bit more AP, for example.
12: Globals don't have that huge of an impact, but characters with them are still decent. Shen is decent, Pantheon's mandrop is stronger because now he is less prone to be bursted down when built full damage, Nocturne's ult technically isn't a global but Twisted Treeline's small size makes it even better. Twisted Fate, however, sucks because he has to farm up for effectiveness, he's slow, squishy and has a low range.
13: Late game heroes who rely on lots of farmed up items aren't too good. Tryndamere (and maybe Jax) is an exception, but Ashe, Veigar or Sivir will blow.
14: Always ward the dragon and the red buff at the very least.
15: Win by early ganking, early pushing, and snowballing with the first blood gold.
EDIT: 16: Gold per 10 items aren't as good because the game is usually decided before they pay off.