Posts: 104
Threads: 7
Joined: Jun 2006
I would also suggest you try a specialist economy sometime. There are a few articles on CivFanatics about it, but the best thing to do is to try a pure specialist economy sometime.
I did that once. Just to get a feel for it.
Now I do a hybrid, but it really has awakened me to the power of specialists.
With representation, libraries and some scientist specialists, you can do quite well on research, even at 40% research.
(In a 'pure' specialist economy, you run at 0% research the entire game).
For most of my game I ran 40%-60% research, and my tech pace was quite fast.
It allows you to expand faster, because you can generate more cash to cover expenses while you research.
An alternative is to run high science but use merchant specialists. The downside of this is there is nothing like representation to give +3 gold to every merchant.
-Iustus