As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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[SPOILERS] Catherine of China

I'd like to see at least a few small reports as everything goes down in flames. =P Super detailed ones probs aren't nessecary, though.
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Thank you for the comments. I'll try to keep reporting at least something every now and then. T201 (i.e. previous turn) I finished a trade mission that pretty much means I can't get a golden age anymore and therefore can't cheaply convert to economically better civics that could be used to e.g. boost my numerous cottages. However I've now some gold so that I probably can get at least Steel and maybe also railroad at some point. I also stopped military builds in my core cities and changed Banks there.

LP doesn't have many ships visible in the eastern sea, but good guess is that he has transporters in the fog and they strike when he finds a city not properly defended.

I've asked from Locke about his prospects and depending on them I decide how to proceed.
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So it is game over. Any questions left or would you like me to take some last turn shots?
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How would you rank the finishing civilizations?

Any last thoughts?

Any thoughts on your play during the game?
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If the game were to restart at something like T100, what would you have done differently?
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Kuro Wrote:How would you rank the finishing civilizations?

Any last thoughts?

Any thoughts on your play during the game?

Ranking isn't easy. It depends how you value present moment and future prospects and trying to guess what happens in the future is pretty much impossible. I still had a large standing army clearly 2nd strongest so short term I would have survived and depending on what LP had in mind for me could either survive easily watching him launching the space ship or being in big trouble after he would've get some other key military techs. I still had reasonable GNP since I had avoided drafting and whipping my most valuable core cities although all my periferia cities were cribbled. Rego as the ally of LP would probably have taken the 2nd spot. I don't think that Adlain or Mackoti could get to strong position anymore even if LP would have helped them and Nakor was fast dropping to same group with them. Locke was quite far from LP and lot of good land obtained from Adlain, but LP would have eventually been a problem to him. SleepingMoogle's position would depend a lot how LP would view him, but I guess being far away would give him at minimum neutral position. Luddite was pretty much in the same boat with me. Depending on how LP playes future prospects vary considerably. So maybe somethng like this
1. LP
2. Rego
middle group - Locke, us, Luddite and Moogle
Last ones - Nakor, Mackoti and Adlain

I'm obviovusly happy for my early game and also to WK war although fighting with WK 2nd time ended up being very expensive and pretty much sealed the game to LP. Nevertheless I don't think I had much options there. I needed the land and couldn't have hostile neighbor forever.

My obvivously biggest mistake was making a super long NAP with LP and trusting his word. e.g. his diplo games basically ruined our relationship with Rego that backfired in the end. I don't understand why Rego decided to hand the game prematurely to LP. I suspct that his actions didn't change the winner, but they ended the game prematurely. The game became pointless to continue right after he decided to side with LP.

Nevertheless LP deserved the victory. I wouldn't use his methods in diplomacy, but they clearly were extremely effective. He also used huge amount of time to both diplomacy and playing the turns especially in the end. I'm a bit disappointed how eager he was to gain advantages with unsport but legitimate means e.g. for a very long time he was every turn being 1st and last to act, he didn't want to approve reload after my huge misclick and basically ruin all my chances right there and then and also probably persuading Rego to declare totally phony war (that wasn't even declared in game lol) to get 1st strike during the 1st turn of war.
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scooter Wrote:If the game were to restart at something like T100, what would you have done differently?

Not much I had already lost the game by then, even if I didn't know it wink. I had the LP-NAP agreed and hostile neighbor that was building up an army that I needed to take into account.

Well there probably was few things that would considerably changed the outcome. I could have been more friendly with WK and try some peaceful ways to victory. It might be that I would have gotten some of the key wonders that made LP so strong using this approach.

Obvivously being more friendly with Rego would have had also potential to change the outcome, but based on his former games here I had a some trust issues and I considered his demands pretty ridiculous when I was killing WK he would have came and took lot of land and couple cities that I had been paying so much to gain. That was just too much to me to accept.
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24 posts anyone? FWIW, he probably sniped the timer to beat us at the post count.
In Soviet Russia, Civilization Micros You!

"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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plako Wrote:Converted Lol and Brb to build wealth and raised slider to 50%. After that demographics look like this wink.

[Image: civ4screenshot0992.jpg]

Wow... it's hard to believe that with demographics like this on turn 107, the game would turn out the way it did.
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War with WK became very expensive. But we didn't have much choices there I think.
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