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Square Leg is Garrim Gyrrrrrrr - An Angry Dwarf

Will do a big update soon.

Revolted back to Empyrean and I'm spamming Ratha's.

Guild of hammers finishes in 3t.

I have a few Gargoyles for city defence and will be stationing them in my most vulnerable cities.

Iskender has razed another Clan city in Sorodh! jive This is excellent news as it gives me access to some NIGHTMARES!

Question: Do nightmares affect only new units or do already built ones get +1 strength too???
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Square Leg Wrote:Question: Do nightmares affect only new units or do already built ones get +1 strength too???
Only new units unfortunately.
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Mist Wrote:Only new units unfortunately.

Shame. however, I have about 5 Ratha in queues ready to be rushed as and when the nightmares are connected.

I have been chatting with Iskender extensively over the past few turns and we plan to start playing the save at the same time once my NAP with the Clan expires. That way we can co-ordinate really well. The ex-sheaim cities are poorly defended and so I hope to whizz in and take a few with some chariots/Ratha's. not sure if I will be keeping or razing them yet - Iskender is going to see if he can spare me a hawk to scout them next turn. I'll keep if I can - must remember to build an ecclesiastic to pop the borders if I do.
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Square Leg Wrote:Iskender has razed another Clan city in Sorodh! jive This is excellent news as it gives me access to some NIGHTMARES!

Do you know how he does it and doesn't get stomped by Sons of Inferno?
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plako Wrote:Do you know how he does it and doesn't get stomped by Sons of Inferno?

Yes - Tredje and Iskender signed some flimsy agreement way back when not to use their worldspells aggressively towards one another.... Mardoc is upholding this deal to his credit and not attacking Iskender with the Sons. He is using them for zone defence.... only poorly imo. A fire elemental in the city would have prevented it from falling.

It is a strange deal as it is really fuzzy if you ask me. I'm sure it will have been lawyered the hell out of in the other threads. Personally I don't mind as it makes Iskender much more able to put the hurt down on the Clan - to be completely honest - I have been very impressed with Iskenders tactical awareness and ability to strike meaningful blows to the Clan.

The capital strike was brilliant. He used mobility 2 divided souls to run/fly right into the heart of the Clan and cut their empire in half. Hyborem has since settle the old capital location and the Clan have terrible re-inforcement lines! lol

I will post some pictures tonight as I don't have anything better to do for once!
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Just played the turn on my lunch break so here are some pics.

Turn 170

Not long until my NAP with the Clan expires....

Here is the site of what was Sorodh:

[Image: T170%20%281%29.JPG]

Being the Good type that I am I send an adept proficient in Life mana to reduce the AC by 1. Amusingly the Infernal Grimoire is on the floor covered by a spectre. lol

Unfortunately I only have 2 mud Golems in the area near the Nightmares and so they will take 2t to connect... Really annoying - also the culture is doing wierd things otherwise I could have started the pasture this turn instead of building a road thus completing it a turn sooner. :miffed:

Here is a shot showing how the Infernals have drawn a wedge through the Clan empire.

[Image: T170%20%284%29.JPG]

His supply lines are difficult between East and West!

Here is F1:

[Image: T170%20%282%29.JPG]

I swapped to HBR for Mobility on my Radiant Guards
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And an interesting chariot attack.....

[Image: T170%20Jub.JPG]

Jubilee is giving the Clan a lot of beakers through the AV shrine, that would be better off burnt don't you think? lol
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Can you use a Hawk to find out what's in the city?

Darrell
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darrelljs Wrote:Can you use a Hawk to find out what's in the city?

Darrell

not my own - no

Something I will do next game is be better prepared on the tech front - everything seems to have been a rush and thus I lack hunting....

That said - Iskender may be able to help out!
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Blight is coming next turn....... bang Wish I'd have known a turn sooner as I would have drafted this turn just gone by....

No StW for me either so I'm going to be pretty crippled...

EDIT: Iskender is going to rebase a hawk in my SS city and scout south to check the garrisons of Coombe View and Jubilee. The Sons of the Inferno are stationed in Renegade Hill.
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