Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[SPOILERS] Isabella of Carthage, starring Ellimist, SleepingMoogle, and Nicolae

So here's another early morning turn... T112 played.

We got border pops in all the new cities(except Procyon which doesn't need one.) I've managed to coordinate the micro well enough that several cities are ready to be whipped, mostly for essential infrastructure, with the desired amounts of overflow. Next turn we go back to slavery, and 5 turns later we'll adopt bureaucracy. We'll easily be able to have CS by then and still have some gold on hand to do some more deficit research. After that, I'm thinking of doing Aesthetics-Literature to get the Nat Epic up and maybe the Great Library. Lately our MFG has dropped a lot as cottages and coast has taken priority over mines, but we can get those hammers back if/when we need them.

I chatted with Kuro. He's expecting a GP soon and it's about 60/40 Scientist/Prophet. Our GP will be soon after and it's about 50/50 Merchant/Prophet. Are there any objections to giving him a Prophet for a Scientist if the RNG works out that way? He also said he's teching HBR and thinking of invading Jkaen. This sounds fine to me, so long as NH doesn't get that land.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

The turn came in just as I was leaving for work, so it won't be played until tonight.

I want to check some more numbers before playing, specifically, when the earliest we can get Civil Service is. If we swap back to slavery as planned this turn(113), we won't be able to adopt bureaucracy until T118. If we choose that option, we may as well complete CS at eot117. Right now, I don't think we can get it sooner than 115-116 anyway, but it's worth verifying this.

Our current # of cities based maintenance is 72, out of a maximum of 87(six per city across fifteen cities, with one courthouse). Some of our larger cities are already at the 6 gpt cap on "# of cities" based maintenance, so I expect the smaller ones to get there soon as well. We're currently in the phase where each new city has a total marginal cost of about 9-13.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

T113 and 114 played.

On T113, we went back to slavery. Our second courthouse was completed in Arcturus, with overflow completing a workboat next turn. Also thanks to whipping, all of our cities now have granaries except Procyon. I've changed my mind about using our next settler(out of Canopus) for the fourth home island spot. Our next three cities will cost us a fortune in maintenance(about 33 gpt) just from the "number of cities" component. There's no reason to settle marginal locations next. We can use that settler for either the Alnilam, Mintaka or Betelgeuse sites I marked earlier.

NH has figured out that we're spending EPs on him and refocused all of his EPs on us. Fortunately, he's the only one spending on us and we can already see his research(Compass, 309 turns). So I'll keep putting 8 EPs per turn on him, more as we get more courthouses up.

I'm thinking that in order to beat NH, our long term game plan is going to have to involve grabbing Nationalism after beating them to Liberalism. If we do, we'll be able to start drafting the heck out of our empire before they get a chance to, plus we'll probably get the Taj Mahal.

This plan would work very well with the Mausoleum of Maussollos. It would help us get Liberalism faster using a golden age, and if we get the Taj it will help there as well. I think it's reasonable to assume we'll be able to get two golden ages with great people, so MoM adds the equivalent of a third one even if we don't get the Taj. I do expect the Elementals team to try to build it, but they just built the Gardens and the Pyramids, so they probably will give it some time before they start on another wonder, especially without any doubler resources.

Most of our cities are currently busy on infrastructure, including Canopus. Sirius, however, is in an expansion phase and doesn't really have any other priorities at the moment. Bureaucracy is coming soon and Sirius can put out some decent production already thanks to Moai. Sirius can get MoM in around ten turns if we whip the market once we're in Bureau and overflow into MoM.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

Okay, here's something significant from T113.
[Image: T113chariot.JPG]
Here we see that the Elementals team has a 3 exp chariot facing south toward Jkaen. It is a bit odd that the chariot is facing due south, the tile 1N of it is not roaded while 1NW and 1NE are. This suggests that it was unloaded to the donut from their home island, and then proceeded to move SW-S. It also tells us that they don't have construction yet, otherwise the roads would be more significant to them.

After some contemplation, I sent Jkaen/Ioan a warning about it. Why? Well, NH is our primary opposition to win the game. According to Kuro, the Jkioan cities are hardly defended at all. If NH gets those cities at a very low price, it would be very difficult for us to recover from that. On the other hand, if Jkioan are able to repel an invasion or at least make it more costly, that could be the opportunity we need to move into first place.

This also says to me that they are de-prioritizing wonders after the Gardens/Pyramids. They probably still expect to get the key wonders they're after, but we should be able to sneak the Mausoleum by them.

Another thing of note in the screenshot is their technology. Oddly enough, they are researching Compass and are 242 beakers into it(out of 552 total). They are also not working any scientist or artist specialists, and also apparently missing the point with regard to binary science. After Civil Service, Compass is looking even better due to NH discounting it for us.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

Sorry about the recent update frequency/quality. I'll get some pictures this turn, but here's a quick summary.

Our newer cities are growing rapidly and chopping/whipping basic infrastructure. All of them currently have adequate worker labor, but we could definitely use some more, so Pollux and Denebola are building them.

We have almost all of our luxuries hooked up already, so our cities are currently well below their happy caps. Sirius, Canopus, and Regulus are growing to take advantage of this. Our culture-war city of Vega has a pretty solid hold on the contested tiles, while Arcturus is in the 40s. Next time we go to caste, we should be able to flip the stone.

I started Sirius on the Mausoleum wonder. I think it will be big for us, and Bureaucracy will go a long way toward it. I'd like to get the following techs soonish in roughly this order: Civil Service, Compass, Aesthetics, Literature, Music, Construction. If we get the Mausoleum, we use the Music Artist for a Golden Age and make good progress toward Liberalism/Nationalism. If we can get some catapults/longbows/macemen, we ought to be able to defend ourselves until that point.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

Here's some serious T117 C&D, with many thanks to T-Hawk for his new hammers formula.

Elementals:
93 Population in 16 cities
182 Land
Just finished Compass, Code of Laws next(473 turns)
187 gold on hand, gaining 111 per turn
Food: 273
Production: 126
GNP: 199
Power: 209
Civics: Hereditary/Barbarism/Slavery/Decentralized/Organized


100 hammers at Hydrogen
108 hammers at Helium
33 hammers at Lithium
0 hammers at Beryllium
50 hammers at Boron
100 hammers at Carbon
108 hammers at Nitrogen
73 hammers at Oxygen
59 hammers at Flourine
22 hammers at Neon
84 hammers at Sodium
15 hammers at Magnesium
40 hammers at Aluminum
0 hammers at Silicon
86 hammers at Phosphorus
??? hammers at Sulfur(not yet visible)

Kuro:
11 cities, Kuro+Jkaen have 93 population. I estimate 62 for Kuro.
176 Land
200 gold on hand, gaining 64 per turn
Food: 159
Production: 82
GNP: 131
Power: 126
Civics: Hereditary/Barbarism/Slavery/Decentralized/Organized


32 hammers at Erodan
79 hammers at Feferi
21 hammers at Eridan
0 hammers at Equius
0 hammers at Sollux
26 hammers at Aradia Megido
327 hammers at Captor(confirmed it's Apostolic Palace)
35 hammers at Karkat
9 hammers at Rose
8 hammers at Leijon
26 hammers at Tavros Nitram

Jkioan:
8 cities, Kuro+Jkaen have 93 population. I estimate 31 for Jkaen.
93 Land
30 gold on hand, gaining zero or less per turn
Food: 108
Production: 59
GNP: 144
Power: 119
Civics: Hereditary/Barbarism/Slavery/Decentralized/Pagan


19 hammers at James Bond
95 hammers at Jason Bourne
0 hammers at Austin Powers
44 hammers at Johnny English
28 hammers at JC Denton
46 hammers at John Smith
28 hammers at Jane Smith
??? hammers at Aachen(not yet visible)
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

I know I promised T117 pictures, but it'll have to be T118.

My take on the data above is that we're in a "sweet spot" second place while NH is big and scary. He's obviously our greatest rival for winning the game, but we do have a tech lead on him. The only obvious wonder currently being built in the last post is Kuro's AP, so the Mausoleum should be ours easily. I'll have better numbers for its completion date after we adopt bureaucracy(T118).

We currently have 79 population in 15 cities, and the majority of our cities are still quite small. Our citizens are prioritizing cottages and Colossus coast while building infrastructure. Once our newer cities finish getting set up and start growing to more useful sizes, we'll be in good shape to trigger a golden age and race ahead on tech. It'll be Compass and Cothons after CS.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

So... It would be nice to get the saves somewhat earlier than 2 am. How does it even make sense that Kuro(who is near the west coast) is before NH and me(in the eastern USA)? He's three hours after our time zone and has an erratic sleep schedule.
Is it possible to hack the save so that Kuro comes after NH in the turn order? Or possibly move Jkaen to after Kuro, which would have the same effect. Obviously this would have to have unanimous consent but there aren't any wars going on that could interfere.

We'd still be waiting on Kuro whenever he takes ~23 hours to play his turn, but I'd be able to play at an earlier time most of the time.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

Okay, we're up to T121 and I've been pretty lousy about updates lately.

I changed directions with my scout and spotted some Elementals chariots. The fact that they're trying to hide them is suggestive.
[Image: T121chariots.JPG]

Here's some Elementals C&D:
107 Population in 16 cities
196 Land
Just finished Code of Laws, Civil Service next(1099 turns)
437 gold on hand, gaining 166 per turn
Food: 310
Production: 143
GNP: it's hard to be sure
Power: 224
Civics: Hereditary/Barbarism/Slavery/Decentralized/Organized

45 hammers at Hydrogen
284 hammers at Helium(gaining 44 hpt)
0 hammers at Lithium
71 hammers at Beryllium
10 hammers at Boron
69 hammers at Carbon
18 hammers at Nitrogen
0 hammers at Oxygen
24 hammers at Flourine
0 hammers at Neon
9 hammers at Sodium
27 hammers at Magnesium
56 hammers at Aluminum
79 hammers at Silicon
24 hammers at Phosphorus
23 hammers at Sulfur
[Image: T121helium.JPG]

I also ran the numbers for the other two players, but nothing really stood out except Jason Bourne has 175 hammers invested in something.

Helium is the main concern. It's gaining 44 hpt on a non-multiplier wonder. If Helium is building the Mausoleum, it will complete on T124. Sirius would complete it on T126, and we'd lose. However, we CAN whip Sirius on T124 and complete it then if we think they are indeed building MoM. The whip would take the city from 14 down to 11, but then it grows back to 12 at the end of the turn. If we get to T124 and Helium is still building the same wonder, I'm going to go ahead and whip.

Our "core" area is getting nuts with the cottages. They're not that productive now, but it shouldn't take too long.
[Image: T121cottages.JPG]

Pollux and Regulus are pumping out missionaries, and Regulus has more mines completing soon to help with this. The Regulus satellites(Denebola, Castor, Rasalas) can grow some of the Regulus cottages so we don't lose any progress there. Regulus will also start building Archers/Spearmen soon in preparation for our NAP ending with NH. I don't really expect an attack but we'd be foolish not to prepare for one.

Denebola is just pumping workers for now. Once the city has Hinduism we'll complete some more infrastructure.

Canopus completes a settler next turn, going to either the Alnilam or Betelgeuse spots. We need to settle both soon, but probably Betelgeuse first.

Polaris is working on getting 46 hammers into a forge so it can be 2-pop whipped on T124. A Hindu missionary arrives next turn and a chop completes at the Betelgeuse city site. A library can probably be whipped on T125, and the Great Library completed on T127. I'm also considering putting the Nat Epic here instead of Fomalhaut. The first or second Scientist can be used to bulb Education, and it shouldn't take too long to get there once we have access to Pacifism.

Aesthetics is in, currently I'm planning on Drama and Literature next. Literature for the Great Library and Nat Epic, and Drama for theatres in our border cities. Both techs are cheap and the Great Artist from Music can provide our first golden age.

Ending turn gave us a Great Prophet in Canopus, which we'll be giving to Kuro for his Great Scientist. I think an Academy in Sirius would currently be best, the city will be putting out about 98 commerce per turn once a Cothon completes. We also got a free Christianity spread to Antares, so now we only lack Buddhism and Kuro's providing a Buddhist missionary soon.
[Image: T121prophet.JPG]
[Image: T121christianity.JPG]
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply

Ellimist: So I must admit I'm curious about your plans for your latest Great Engineer.
Ellimist: There aren't too many wonders available right now that are expensive enough to be worth rushing
NobleHelium: Eh we might just hold onto him for a bit.
NobleHelium: Wasn't sure whether we'd get one obviously.
Ellimist: With that many wonders in Helium, it was going to be a bit random.
Ellimist: But the pyramids and HG both give Eng GPPs, right?
NobleHelium: Yes
Ellimist: I would assume a Marble wonder would hold the most value.
NobleHelium: GE on the taj is very popular.
Ellimist: yeah
Ellimist: Is it enough to complete it?
NobleHelium: Most of the time, yeah.
Ellimist: I actually hope you're not planning to use it on the Mausoleum on our border.
Ellimist: That was my first thought when I saw you got one.
NobleHelium: If you want we (as in you and me) could agree not to build any wonders on the border.
Ellimist: I'm already planning to put one in Polaris, but I don't think it's likely to have a major cultural impact.
Ellimist: Mostly because of the prolific forests.
Ellimist: The site is really pretty ideal, I'd use it even if it were in the center of my empire.
NobleHelium: Most wonders give substantial culture at this point in the game.
NobleHelium: Unless you're planning to chop out the great wall, lol.
Ellimist: umm, no
Ellimist: Besides I imagine you'll be putting partially complete great walls all over the place for fail gold.
NobleHelium: We'll build some
Ellimist: So... are you planning to use the great engineer for the Mausoleum?
NobleHelium: Probably not.
Ellimist: I'm actually expecting to complete it on T126 so if you do, there's nothing I can do about it.
Ellimist: But a heads up would be nice
NobleHelium: Well like i said, probably not.
NobleHelium: If you're going to chop the mausoleum in polaris that's definitely going to cause severe cultural impact.
Ellimist: It's too expensive without marble.
Ellimist: But regardless, I don't anticipate flipping any tiles that are outside the BFC of one of my cities.
NobleHelium: Eh, i would not be surprised to lose the tile 2N1W of phosphorus if you build a wonder there.
Ellimist: if my city is 3 tiles away and yours is 2.
Ellimist: Yours has a significant edge even if it has a lower culture output.
Ellimist: (I think. We've already established that culture mechanics are weird)
NobleHelium: It's only significant if i get to third ring around the same time as you do.
Ellimist: hmm
Ellimist: Well, no, the Mausoleum won't be going there, it's too expensive to chop.
Ellimist: so, I assume you're fine with me building it in Sirius, right?
NobleHelium: Yeah
NobleHelium: Mausoleum is 10 culture.
NobleHelium: So it would definitely be a problem on the border.
Ellimist: What about the Parthenon...
NobleHelium: Krill built it in pbem 13 to hold off nsa.
NobleHelium: Well parthenon is 10 culture too lol
Ellimist: :x
NobleHelium: Anyway i can't stop you from building a wonder on the border.
NobleHelium: (obviously)
Ellimist: I'm not really trying to cause cultural issues.
Ellimist: But Polaris has 8 remaining forests... so... what am I supposed to do with them?
NobleHelium: I saw those forests and expected you to chop a wonder there actually.
Ellimist: If I can't found border cities on hills.
Ellimist: Culture is the next best thing.
Ellimist: Btw... I confess I am curious about Helium's 284 hammers. I'm not sure if you have Aesthetics/Literature yet or if it's the Mausoleum.
NobleHelium: Is it 284 hammers already?
Ellimist: Gaining 44 per turn
NobleHelium: I can't tell you what wonder I'm building there since I'm concerned that you'll snipe it.
Ellimist: I see.
Ellimist: And since I've already told you what wonder I'm building, that narrows it down considerably.
NobleHelium: You have those forests in polaris, after all.
Ellimist: eh, Polaris is building an Aesthetics/Literature wonder.
Ellimist: If you don't want it to be the Parthenon it'll probably be the great library.
[extended silence]
NobleHelium: You kind of messed me up since I was supposed to shower half an hour ago.
Ellimist: sorry
We can 6-pop whip Sirius for it next turn if we think it's worthwhile. Sirius can achieve a food surplus of 12 to grow back rather quickly. If we don't, they can whip Helium for 5 population. I'm not sure if I see them doing this.
Active in:
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth



Reply



Forum Jump: