So, a few days ago I ordered a new desktop PC to replace my old, outdated, increasingly unreliable model. Sadly, it arrived defective and had to be shipped back. Today the HD on my old desktop finally gave out, and then the HD on my laptop died shorty after booting it up an hour later. Right now I'm on a relative's computer, until my replacement desktop arrives in a few days (and assuming it works this time around).
Which is to say that I have no access to FFH, so I can't finish editing the map and I can't send it out to the players.
I'd really appreciate it if some hardy soul could do so for me.
The edits needed to the map are as follows:
* Delete every goblin archer in a goblin fort on the map, to prevent there from being multiples when the players load the game. Leave the forts intact
* Delete every Bridgit, but not the Circle.
* Delete the Orcish promotion if it is on any of the units in the Vault or Mysterious Cave questing area. For the two Minotaurs and four Ghosts, please replace it with the Demonic racial promotion. For Captain Cold Heart (boss unit in the center of the maze), give him the Dwarven racial promotion.
* Give the players one warrior each, with the following promotions: Heavy, Strong. Give them each a scout, except for Thoth who has a goblin instead. Please make sure that everyone's warriors and scouts have the correct racial promotions.
* When setting up the game as a PBEM, make sure that OO is banned. Also, set Living World, Aggressive AI, No Vassals, No Acheron, No Orthus, Wildlands. Make sure that all players start at Monarch difficulty.
I think that's it.
Many thanks for whoever can do this =)
Edit: Also, after making the changes it might be a good idea to play a few turns with the file as a sp scenario using the Clan, to test to see if the WS can still capture units in the Maze or named units in the Vault (it should not), and to be sure that the Hell Terrain in the maze didn't obliterate the walls somehow.
Which is to say that I have no access to FFH, so I can't finish editing the map and I can't send it out to the players.
I'd really appreciate it if some hardy soul could do so for me.
The edits needed to the map are as follows:
* Delete every goblin archer in a goblin fort on the map, to prevent there from being multiples when the players load the game. Leave the forts intact
* Delete every Bridgit, but not the Circle.
* Delete the Orcish promotion if it is on any of the units in the Vault or Mysterious Cave questing area. For the two Minotaurs and four Ghosts, please replace it with the Demonic racial promotion. For Captain Cold Heart (boss unit in the center of the maze), give him the Dwarven racial promotion.
* Give the players one warrior each, with the following promotions: Heavy, Strong. Give them each a scout, except for Thoth who has a goblin instead. Please make sure that everyone's warriors and scouts have the correct racial promotions.
* When setting up the game as a PBEM, make sure that OO is banned. Also, set Living World, Aggressive AI, No Vassals, No Acheron, No Orthus, Wildlands. Make sure that all players start at Monarch difficulty.
I think that's it.
Many thanks for whoever can do this =)
Edit: Also, after making the changes it might be a good idea to play a few turns with the file as a sp scenario using the Clan, to test to see if the WS can still capture units in the Maze or named units in the Vault (it should not), and to be sure that the Hell Terrain in the maze didn't obliterate the walls somehow.