November 7th, 2011, 05:49
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SevenSpirits Wrote:Demos look fine. And we passed a thousand points this turn, whoo! Mackoti is in second, more than 300 points behind. Not that bulbing a bunch of stuff gives you a point lead or anything.
One of the funnest aspects about novice's bulb-crazy turn was watching the points score go up and up in each screenshot.
And on the sixth day, god created Manchester.
[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
Helping out: PBEM23 (Egypt)
Dedlurked: PBEM15 (Ottomans)
Globally lurking: more or less everything else[/SIZE]
November 7th, 2011, 08:48
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Joined: Oct 2009
Our plans going forward:
-Next turn we adopt Bureau, OR and Slavery and recrash our economy. We'll be whipping forges, settlers, galleons and missionaries.
-Five turns later, so t86, go back to research civics (Caste System + Pacifism).
-On t91 we'll hopefully have been able to research Nationalism, even with a crashed economy. We'll have to check/sim/guess whether or not we can sneak in Literature (Great Library, National Epic) or even Theology (Theocracy, Apostolic Palace) before Nationalism. Then adopt Nationhood and draft some macemen.
Mackoti is slightly vulnerable right now since he's unable to slave (just adopted Caste System). However, expanding peacefully is a much cheaper option than getting frisky with Mackoti. We're building the galleons now, but we're hoping to postpone further military expenditures until drafting is available.*
*Ganymede has been our military pump for some time and will probably continue that a bit. Along with Titan it's not getting whipped. If we detour to Theology it'll probably build the AP though. (The Great Library fits better in Io, our GPP factory.)
I have to run.
November 7th, 2011, 10:46
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I see you will be going the Krill-route postponing war until you have Stealth-bombers
November 7th, 2011, 11:12
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Rowain Wrote:I see you will be going the Krill-route postponing war until you have Stealth-bombers
As the AI uses to say:
"May this peace last until there is no more room to expand!"
I have to run.
November 7th, 2011, 11:24
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I want WAR!
And on the sixth day, god created Manchester.
[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
Helping out: PBEM23 (Egypt)
Dedlurked: PBEM15 (Ottomans)
Globally lurking: more or less everything else[/SIZE]
November 7th, 2011, 13:03
Posts: 7,766
Threads: 94
Joined: Oct 2009
Rowain Wrote:I see you will be going the Krill-route postponing war until you have Stealth-bombers
We wouldn't do that. It's just that right now we have... axes.
November 7th, 2011, 13:32
Posts: 7,766
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Joined: Oct 2009
novice Wrote:Our plans going forward:
-Next turn we adopt Bureau, OR and Slavery and recrash our economy. We'll be whipping forges, settlers, galleons and missionaries.
-Five turns later, so t86, go back to research civics (Caste System + Pacifism).
-On t91 we'll hopefully have been able to research Nationalism, even with a crashed economy. We'll have to check/sim/guess whether or not we can sneak in Literature (Great Library, National Epic) or even Theology (Theocracy, Apostolic Palace) before Nationalism. Then adopt Nationhood and draft some macemen.
Mackoti is slightly vulnerable right now since he's unable to slave (just adopted Caste System). However, expanding peacefully is a much cheaper option than getting frisky with Mackoti. We're building the galleons now, but we're hoping to postpone further military expenditures until drafting is available.*
*Ganymede has been our military pump for some time and will probably continue that a bit. Along with Titan it's not getting whipped. If we detour to Theology it'll probably build the AP though. (The Great Library fits better in Io, our GPP factory.)
Been thinking about timings of things and where to build wonders. It's a troublesome problem. The ideal place to build the AP would be in Titan under bureaucracy and OR, since it doesn't have a multiplier resource. The ideal place to build Taj would be in Ganymede, which has our highest base hammer output. But! They're not both ideal simultaneously, because they both want to work the copper (and with lesser priority, the furs).
Meanwhile, if we go for Theo first, we'll be switching into caste/pac about the same time we get it (so no OR). And then five turns after that we'll want to swap back into OR (IMO) but we'll leave bureaucracy!
Taj itself will be a 9t build, so if we delay the AP until, say, t96 when we can swap back to bureau after drafting, the Taj will still not be close to finishing for the GA hammer boost. So AP would probably not be able to finish until after t100. (And then we'll be in a golden age while also wanting to spam infrastructure whips everywhere...)
What terrible issues we face.
I do think Nationalism is our top priority. Drafting is just crazy good.
November 7th, 2011, 14:00
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For reference, here's what GPs will bulb for us now and in the near future.
Scientist: Paper - Education - Printing Press - Scientific Method
(or if we somehow get up to Feud/Guilds/Engineering/Gunpowder before paper, then Chemistry)
Prophet: Theology - Monarchy - Divine Right - Literature - Music - Printing Press
Artist: Literature - Drama - Music - Monarchy - Theology - Divine Right - Nationalism
Merchant:
Banking (if Feud/Guilds)
Constitution (if Nationalism)
Paper
Monarchy
Guilds (if Feud)
Printing Press
Engineer:
Engineering (if Construction)
Replaceable Parts (if Feud/Guilds/Banking/Printing Press)
Steel (if Gunpowder/(Paper/Education or Feud/Guilds)/Construction/Engineering/Chemistry)
Feudalism (if Monarchy)
Construction
Guilds (if Monarchy)
So not as much bulbing utility as last time; I imagine if we get a merchant or engineer we'll use their other ability.
November 7th, 2011, 15:17
Posts: 13,563
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SevenSpirits Wrote:What terrible issues we face.
I *know*. Not to mention all the gold we'll need later on to spread Sid's Sushi.
I have to run.
November 7th, 2011, 15:29
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Threads: 38
Joined: Jun 2011
novice Wrote:I *know*. Not to mention all the gold we'll need later on to spread Sid's Sushi.
Corporations aren't banned?
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