So here's the best city site we've discovered so far in East Atlantis.
We have three settlers on the way, so this site will be settled t86 and get a cultural expansion from running artists. Worker is already preparing to chop the granary, and a work boat is also on its way.
There's not much room for more quality land. That is the edge of the world over there.
Since we can't boat Commodore in-game, we'll do the next best thing and pillage all of Mackoti's seafood. Unless he decides to be very generous with us:
Be that as it may, Mackoti discovered calendar this turn so he's two techs from Optics. We'll probably declare on Mackoti next turn. Our objective is to slow him down by pillaging some seafood, and by forcing him to adopt Bureau+Slavery on t84 and whip defenders during his golden age, instead of staying in caste system.
Here's an overview of East Atlantis:
Builds:
Demographics:
Our GNP is pretty laughable right now, but our crop yield and power is solid. Sian and Mackoti are in golden ages, or actually Sian just finished his. He discovered paper, so maybe he'll steal liberalism from Mackoti. One can hope.
Things are still looking very good despite the disappointing new world. We should be able to slow down Mackoti a bit (and make an enemy for the game, but who are we kidding, Mackoti is our competition here). And on turn 86 we'll have the basic infra in place and will switch back to Caste+Pacifism, which will do wonders for our research.
Oh and by the way The Great Library is due in 7ish turns in Io. And we passed 1000 in score again this turn.
I have to run.