December 5th, 2011, 16:46
Posts: 6,457
Threads: 134
Joined: Aug 2004
I hear you about sandboxing. It takes plenty time both to set up and to use it in a meaningful way.
If you're going to farm a grassland tile, why not a river tile instead? Can move 1S of the wheat and farm for a turn (just to avoid wasting the turn), then move on to the tile below it. I'd still rather have the hill river, though. It gives you 2 more production for the second worker than a grassland farm, and you will have time to finish a farm when you need to grow past size 2. Which won't be for a while anyway, given that you'll be producing a settler after the second worker.
I like your production queue, gives you a lot more exploration at hardly any cost. Allows you to let one warrior keep exploring and have the other one stay close to home. The two workers will chop out the settler in a hurry, and you should have enough information to pick a suitable site for the expansion.
Tech sounds good too, Pottery is obviously important. It's tempting to grab a religion, but it would set you behind a lot. Maybe try for one of them after Pottery? How many Mysticism players are we up against?