Poor Ascot is already a little confused bless it with the brew house there...
You are of course right, t112 is a little late to be founding an academy and the production benefit is going to be pretty important to us too. I am moving the GS towards Ascot where he can sit until we fire off the GA. I'm thinking that the timing is going to be so that we can swap into Empyrean for free so probably in a few turns.
WRT the Hero Epic, I queued up a stables in Ascot next as I want to tech Masonry next to hook up our marble at Aintree. It will give us 100% hammers on the build and we aren't desperate to get it pronto are we?
Writing finished at the end of the turn so we should probably throw down a few libraries. Production is our real problem right now and not having any cheap buildings is a pain in the arse. In other news I sent this to Serdoa:
Quote:[COLOR="Lime"]Hi Serdoa,
I'm sure you will have noticed our scout making his way along your southern borders. He has managed to evade the bears using anti-bear powder but I am conscious that we could get trapped by your culture at any time. Is there a way through to meet krill?
Cheers,
SL[/COLOR]
Of course - Serdoa picked up on this straight away and replied with some concerns:
Quote:[COLOR="DeepSkyBlue"]Hey SL,
you shouldn't get trapped my culture - in regards to going back - but you are right that my culture is covering the whole land-strip. Now, I don't really see an issue in theory about your scout moving through it, using the route on the southern edge of the map but before I agree to that, I'd like to know whats going on. Iskender - I think - told me that you guys don't want to contact Krill for as long as possible, so that you don't need to discuss NAPs and stuff before you actually have several horses in front of his empire. Now, don't get me wrong, I don't mind if you give up that plan, it is your civ and your decision after all, but it keeps me surprised as to what - if at all still - we are going to do against the one with the 14 cities (I think thats the current number for Krill) or if the new plan from your side is to simply hand him the victory by going against me. I surely am the more tempting target for you, being much closer.
So, having looked at the save, you are some tiles still from the point where you need to enter my culture, so I think we have time to talk a little bit before I need to make my final decision.
Kind regards,[/COLOR]
My first reactions to his reply are:
- So you get to agree if we can pass through terrain without your culture in it?
What are you going to do? Kill our scout? Our NAP states nothing about meeting other players and if he did that it would be a clear breach and we could rescind the NAP as and when we pleased imo.
- Yes, we had said that we didn't want to meet Krill straight away but we think we have sussed your ToM plan and so our priorities have changed!
- 14 cities is a lot - I'd like to be able to vouch for some of these numbers myself now rather than relying on Illian propaganda!
- You a tempting target?? We have a NAP until t150...
I then thought about it some more. Serdoa's response is very defensive in nature, he clearly is against us meeting Krill. Is that so he can feed us imformation on what he is doing? Serdoa is basically in control of the Hippus-Illian
and the Hippus-Clan relationships which means he can influence our foreign policy with 100% of the remaining relevant players... I don't like it!
I'm going to reply to him later on - I might just send him a little "got your message" first though as I think we need to phrase our response correctly.