Okay, back to focusing on the game after our break of sorts. I reviewed and reworked the relevant city micro, and now again have a good idea what I'm doing.
So, some random thoughts and updates on what's going on in the game.
T134
I was chatting with Shoot while I was playing t134, and accidentally pressed enter twice, ending the turn before I moved everything. I had fortunately micro'd all my cities, but I ended up losing 4 worker turns, screwed up my Agincourt micro, and got my 9 hammers in a warrior in Waterloo upgraded into a spear since I hooked up iron this turn and forgot to trade it away
Fortunately, I was able to rework Agincourt to produce missionaries on the same turns at the cost of some food in the foodbox, the worker turns were not critical, and I figured I would use the hammers in the spear to convert into a pikeman - inserting a warrior in te queue in Crecy to make up for the lost MP.
Our Plucky Little Archer
Thoth killed my archer scouting north of Sulla with a HA. I say we kill Team #4 for this offense.
Pikes
Regardless of our decision to plant Pink Dot in the south, I'm going to need pikes. I'm churning out a few last MPs from Crecy, then I'm taking one of my irons back from WK on t140. I would like to produce a few knights during the same time frame, but I doubt I will be able to.
Defending the Middle Front City
One of the holes in my current plan was the lack of a decent defender in my middle front city when it would be founded. I worked in a 3xp longbow out of May, 1940 to make this viable.
Expansion
Having sealed off the south, I'm now focusing my expansion in the north and northeast. I have four cities due to be founded between t140-t150. I should be able to seal off the northern nexus sometime around t155 and REX into the jungled grassland north of me. Shoot and WK, if either of you wants to take a stab at dot-mapping that puppy, go ahead. There are a lot of ways it could be done and I've only given it cursory attention so far. I have a lot of excellent backfill sites in my south and southwest, so the sooner WK can start supplying me with IMP settlers, the better.
Note to Self: We need to complete that road between us west of Sedan.
I'm tentatively pencilling in Abraham Plains or Dien Bien Phu as my Forbidden Palace Locations. I'm really uncertain as to which is superior. If either of you have an opinion, I've love to hear it. I'm going to need to start thinking about courthouses at some point, as I'm soon going to be crossing 6gpt maintenance costs for each city.
This is Prince Difficulty on a Cylindrical Map. As best put by TheMapDownloader in his recent article, land is power. Let's go claim as much of that power as possible.
The Theory of Evolution
If this wasn't already apparent, I birthed Charles Darwin on my turn to go for an academy in May, 1940 next turn.
Next War
As I already stated, I could use any naval tech we have facing Sulla against the large sea to our east. He's going to be encouraged to come after me over the water since I'm slapping down cities at all the chokepoints between us. If this game stretches into the modern era, we're going to see Sirian Doctrine fleets in action over on my side of the world. Whoever controls the seas and the canal cities will have the advantage.