My proposed micro plan
Turn 22- Set cap to max food, build warrior, W1 NE, W2 farming, W3, 1NW Farm CANCEL
Turn 23- Cap max food, 2nd City work ivory (build warrior), W1 Mine, W2 Farm, W3 1N Farm
Turn 24- Cap max food (build oracle), 2nd city same as above, W1 Mining, W2 1S Farm, W3 2SE
Turn 25- Cap same, 2nd same, W1 mining, W2 farming, W3 Chop
Turn 26- Cap max hammers, 2nd work corn, W1 NW farm, W2 Farm CANCEL, W3 Chopping
Turn 27- Cap same, 2nd same, W1 Farm CANCEL, W2 NNE, W3 Chop completes
Turn 28- Cap same,2nd same, W1 Road, W2 NW Road, W3 NW road CANCEL
Turn 29- Cap same, 2nd same (build warrior), W1 Road, W2 Road, W3 W Farm
Turn 30- Cap same, 2nd Same, W1 E, W2 NW, W3 NNW
Turn 31- Cap Same, 2nd same, W1 Chop, W2 Chop, W3 NWNNWN
Turn 32-Cap Same, 2nd Same, W1 Chop, W2 Chop, W3 Chop
Turn 33- Cap Same (settler), 2nd Same (build forge), W1 Chop, W2 Chop, W3 Chop REVOLT TO SLAVERY
Turn 34- Cap Same (settler), 2nd same (forge), W1 Mine, W2 Mine, W3 chop
Turn 35- Cap same, 2nd WHIP, W1 Mining, W2 Mining, W3 1SE Road
Turn 36- Forge Completes, now run engineer specialist.
I think I made some better decisions when I did this yesterday, so this isn't finalised. The early part is fairly solid though so i thought |I should post it. I dont have time to correct it further at this juncture.