January 16th, 2012, 16:53
Posts: 3,140
Threads: 26
Joined: Feb 2009
Quote:So, people were complaining about the map, that they didn't get the resources the Game Settings told they would.
Nah. Not due to player complaints. We're deciding how many submarines we're going to put in the sea. And whether to turn on Acheron.
January 16th, 2012, 17:06
Posts: 9,706
Threads: 69
Joined: Dec 2010
Selrahc Wrote:Nah. Not due to player complaints. We're deciding how many submarines we're going to put in the sea. And whether to turn on Acheron.
And since we are the FfH joke thread too, I finally discovered, while reading Spullla's PB 2 thread) why Sareln always gets rushed:
Sareln Wrote:Honestly, I'm curious why Kodii would think that Mortious would hold a grudge over the early elimination. I mean, the game is 13 turns in, hardly enough time for someone to get deeply invested in either their diplomacy or their CIV in general IMO.
He was talking about the early ellimination of Mortius. So, Karma decided to show Sareln how bad a feeling it could be and the rest is history...
Just kidding, Sareln. :neenernee
January 16th, 2012, 17:43
Posts: 3,390
Threads: 31
Joined: Dec 2009
Ichabod Wrote:So, people were complaining about the map, that they didn't get the resources the Game Settings told they would. I doubt Ceiliazul and Mist will let such an obvious mistake with the map get through. I also don't believe that someone started with all the BFC of his settled-in-place capital revealed (without the scout movement). So I think the teams that are complaining have extra resources in the fog and now Mist doesn't know what to do about it: if he lets them know, they get free info, if he doesn't let them know, they probably get indirect free info too...
Ok, I'm really grasping at staws here!
Anyway, since I have to vote: SevenSpirits
Erm, the game that is now up is a test-game, and is no way related to the screenshots we were shown.
If you'd like check said test game:
Multiplayer -> Direct IP connection
enter: "sunrise089.dyndns.org:2061" (without the quotes, no spaces)
Grab Ghengis Khan - Password : FFH
January 16th, 2012, 18:15
Posts: 9,706
Threads: 69
Joined: Dec 2010
Ilios Wrote:Erm, the game that is now up is a test-game, and is no way related to the screenshots we were shown.
If you'd like check said test game:
Multiplayer -> Direct IP connection
enter: "sunrise089.dyndns.org:2061" (without the quotes, no spaces)
Grab Ghengis Khan - Password : FFH
I know. But the real game wasn't uploaded yet because of these strange problems that require lurker attention. It's a conspiracy, I tell you.
January 16th, 2012, 20:21
Posts: 12,510
Threads: 61
Joined: Oct 2010
Selrahc Wrote:Nah. Not due to player complaints. We're deciding how many submarines we're going to put in the sea. And whether to turn on Acheron.
Why is this even a question? Obviously you want both on! Dragon's Hoard is so strong, it's not even a game if you can't get it.
On a different note: Good luck, guys! I'll be your friendly dedlurker, if you don't mind . Even though it's tempting to jump ship and help with the Gaspawards.
EitB 25 - Perpentach
Occasional mapmaker
January 16th, 2012, 21:13
Posts: 12,510
Threads: 61
Joined: Oct 2010
DaveV Wrote:It almost has to be FfH based. How about civ capitals for city names (that gives us 21 city names)? If we're going to name units, we could go with great person names or hero names, or even god names.
I like the way you think - but I'm not a fan of the city names in FFH, really, I don't want to export them. Suppose you went with World Spells, instead?
And of course, since it's Normal speed, in honor of the early game, I nominate Stasis for your capital
EitB 25 - Perpentach
Occasional mapmaker
January 16th, 2012, 21:40
Posts: 6,075
Threads: 36
Joined: Jul 2010
Sheesh. 36 posts already and no fancy pants plan to beeline Gibbon to terraform all your land?
fnord
January 17th, 2012, 01:43
Posts: 3,390
Threads: 31
Joined: Dec 2009
Ichabod Wrote:I know. But the real game wasn't uploaded yet because of these strange problems that require lurker attention. It's a conspiracy, I tell you.
Oh...
Mardoc Wrote:Why is this even a question? Obviously you want both on! Dragon's Hoard is so strong, it's not even a game if you can't get it.
I sure hope Acheron doesn't spawn near us...
Mardoc Wrote:On a different note: Good luck, guys! I'll be your friendly dedlurker, if you don't mind . Even though it's tempting to jump ship and help with the Gaspawards.
Welcome aboard! Leave the Gaspawards to the dull and shallow. Oh wait, no that's the Oscars...
Mardoc Wrote:I like the way you think - but I'm not a fan of the city names in FFH, really, I don't want to export them. Suppose you went with World Spells, instead?
And of course, since it's Normal speed, in honor of the early game, I nominate Stasis for your capital
Hmm, I'm not wild with either idea. Let's keep thinking.
Thoth Wrote:Sheesh. 36 posts already and no fancy pants plan to beeline Gibbon to terraform all your land?
Oh man, our secret plan, exposed!
January 17th, 2012, 02:34
Posts: 1,165
Threads: 6
Joined: Nov 2010
<Insert obligatory FFH joke here>
I think I'll watch this here
I've always wanted to watch a pitboss game from the start and this games wins by having only public diplomacy not even mentioning the awesomeness of a FFH team.
January 17th, 2012, 04:33
Posts: 3,390
Threads: 31
Joined: Dec 2009
I thought it would be handy to give a recap of the time worker actions need on BtS Normal Speed.
Road:
Grass/Plains: 2t
Desert/Tundra: 3t
Farm:
Grass/Plains: 5t
Desert/Tundra: 7t
Cottage:
Grass/Plains: 4t
Desert/Tundra: 5t
Mine:
Grass/Plains: 4t
Desert/Tundra: 5t
Chop:
Grass/Plains: 3t
Desert ( )/Tundra: 4t
Settlers = 100 hammers.
Workers = 50 hammers.
Workboats = 30 hammers.
If I made a mistake, let me know.
I think I'll copy this into one of our reserved posts, and add new stuff (like Lumbermills) accordingly.
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