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[spoilers] pindicator goes off the deep end

Turns 134 & 135

How can you get 2 Great Scientists in one turn?

[Image: pbem26-turn135-2GPsinoneturn.jpg]

Physics has already been discovered, so I'm a little bit at a loss here. Perhaps if he had enough GP/t in the 2nd city that it passed the new threshold? He'd have to be generating over 67GP/t, but at +300% or +400% that isn't too far-fetched. (Note to self: build National Epic now that you have Literature. I'm looking at building it in NRA since Sian left those tundra forests there. We'll combine it with National Parks for some late-game GP production.)

I have started on Wall Street, but that is a 12-turn build. I'll hire an engineer after a turn and may whip it to completion. Or maybe whip-overflow into it? Micro Project: figure out which is faster!

After ending turn on 135 I re-discovered why you do not build the Great Wall:

[Image: pbem26-turn135eot-whyyoushouldntbuildthegreatwall.jpg]

Actually, I'm just glad it wasn't an Artist. Now I'll start my next GA with the artist I have waiting around and this guy.

And here are some graphs since it has been forever since I posted any:

GNP
[Image: pbem26-turn136-gnpgraph.jpg]
MFG
[Image: pbem26-turn136-mfggraph.jpg]
Crop Yield
[Image: pbem26-turn136-cropgraph.jpg]
Power
[Image: pbem26-turn136-powergraph.jpg]
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Turn 136

My second golden age comes to an end. Nothing terribly exciting, except managing happiness and healthiness. Common builds right now are observatories, markets in places that need happiness, and grocers/harbors in places that need health. Full sim-civ mode.

If I could have run 100%, I would have made over 2000bpt this turn.
I also settled my 32nd city, TVA (Tennessee Valley Authority).

[Image: pbem26-turn136-tva.jpg]

It's taking the crabs away from FWA, and FWA is taking the clams away from FTP. FTP whipped in its market because it is unhappy. FTP is unhappy because I've stacked 4 whip and 6 draft unhappiness on it.

I have been laying off the whip a lot lately. Once cities get buddhist buildings and a forge there usually isn't a need to whip all that much. I'm hoping to have Mining, Inc spread around enough so that we won't miss a beat with Scientific Method wipes out half my religious buildings.

After ending the turn, my 2nd golden age ended. I was wondering how my demographics out of a GA would compare to Rego (who is in his 2nd golden age), so I took this shot after ending the turn:

[Image: pbem26demos-turn136eot.jpg]

I think that stacks up pretty favorably.

Next turn I need to figure out which great people to use to start my 3rd GA. I have 1 Artist, 1 Spy, 1 Eng, 1 Scientist, and 1 Merchant. The Engineer is being held for Mining, Inc. I need to keep a merchant around for Cereal Mills but that is still some time away so i should be able to get a merchant between now and then.

Upcoming GPs from:
FAP - 5 turns - 44% artist, 33% prophet, 19% eng, 4% merch
FCA - 7 turns - 46% sci, 25% merc, 18% eng, 11% prophet
FMP - 13 turns - 40% sci, 38% eng, 22% prophet

So I think I want to use my artist & scientist to trigger this next golden age. That will leave me with a spy and hopefully I don't get 3 straight prophets...

Now I need to figure out how to trigger the GA using those specific great people
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No tests or experience, just reading code, but it looks like you tell a unit to golden age, and it consumes additional GPs up to however many are necessary by looking closest first. So units in the same tile first, then 1 away, etc following the pattern of city culture rings (2nd ring = 2 "distance", 3rd ring = 3 "distance" etc).

Dunno what happens if multiple possible units are the same distance away. Maybe the ones that were produced earlier first?
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SevenSpirits Wrote:No tests or experience, just reading code, but it looks like you tell a unit to golden age, and it consumes additional GPs up to however many are necessary by looking closest first.

This is correct in my experience and in longtime CFC general knowledge. I think "closest" means to the capital, not to the Great Person that you told to golden age. The foolproof method is to put all the GP you want to use in the capital and all other GP outside it, which always works correctly.
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Ok, thanks guys! Especially for that last bit, T-Hawk... I've been keeping my Great People in the center of my island, away from the prying eyes of passing ships. I'll be sure to move the two I want to use into the capital and start it there next turn.
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If you have the Great People you want to use in the same tile, just select both then golden age - same mechanic as grouping two workers together. This works anywhere.
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CFCJesterFool Wrote:If you have the Great People you want to use in the same tile, just select both then golden age - same mechanic as grouping two workers together. This works anywhere.

I thought i had heard of that kicking off two concurrent golden ages before if there were enough people for it, although that may have been a patch long ago. Either way, i moved the scientist and the artist into New Deal and kicked off the 2-man golden age successfully. Maybe i should have done this last turn; Rego noticed that my GNP post-GA was beating him in a GA. I certainly want to keep the lid on my economic prowess as much as possible. But since he asked we shared notes: ina GA at break-even he says he is getting just over 1,000bpt while i would have pulled in 1,350 if i hadn't kicked off a golden age.

We may get a second turn in today, so pictures to come after that turn. I also took note of economic numbers post and pre triggering the GA so a fuller picture soon to follow!
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I've been pondering it now, and I can't honestly think of a good reason why I'm doing so much better than rego in the economy. My population is within 5% of his, so why is my beakers per turn nearly 75% better? The three things I can think of:
  • Trade Routes
  • City Infrastructure
  • Wonders
Right now I'm running 4 trade routes per city. I could be running better ones; depends how many harbors he's built. Since he's expansive I expect he has more harbors than I do -- I'm building those more for the health bonus than the trade route bonus anyway. But since even the worst foreign trade routes bring in 3cpt, that's like an additional free 2 citizens working coast tiles per city during a GA; or like 3 citizens otherwise.

City Infrastructure is a pretty large swath of options, but I would hazard I have more economic infrastructure in place since my MFG has been so high for so many turns. I'm also guessing that his early Scientific Method has backfired a bit, canceling out half of his potential advantage from UoS and AP. I would like to see how closer the gap gets when I research Scientific Method myself (approx 5 more turns).

With wonders, I specifically mean the religious ones, but not so much Scientific Method. I was practically jumping for joy when he gave his proposal for "fairly" splitting the religious wonders: i expected he would go for Spiral Minaret because it is the better of the religious wonders, and that would have left me with 2h, and 2b per religious building, as well as 1g for every each of our cities combined (AP religion spread). But when he wanted UoS I felt that was much better in my favor because straight gold is so much better than straight beakers.

But do I think that Spiral Minaret is making up the majority of this beaker difference? Not at all.

So what I'm going to propose to him is to put screenshots of all our cities up in our threads for the next turn. Then the lurkers can decide and after the game we can look back on this turn and have a better idea of what exactly is causing the gap.
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Expenses could be another reason since you are measuring break-even research rate. What's your courthouse/FP coverage like? Is your empire more compact?
And on the sixth day, god created Manchester.

[SIZE="1"]Played: PBEM13 (China), PBEM17 (India)
Helping out: PBEM23 (Egypt)
Dedlurked: PBEM15 (Ottomans)
Globally lurking: more or less everything else[/SIZE]
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spacemanmf Wrote:Expenses could be another reason since you are measuring break-even research rate. What's your courthouse/FP coverage like? Is your empire more compact?

True, and me being Organized means my civics are coming at a cheaper cost than his. My courthouses are pretty much extensive: everywhere but the newest cities have one. My Forbidden Palace is in NLRA, where Yuris' Ollantaytambo once stood. Maybe we should be comparing bpt at max science instead of at breakeven.
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