Basically, moved everything up, and took out the thug in the middle, the footpad at the top right, and the footpad at the bottom left. The cuttlefish.... i decided to get the f away from it. Everything is now running to the enemy's keep to finish it, apart from a bat which i decided to use to get another village.
Swamplings wesnoth SG 3
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Three turns played, purely set up for the big battle. Nothing but shuffling units forward ever so slowly. Most of our goblins get a whole one hex per turn in swamp. Also moved our better units to villages for healing, and brought the bats up to just outside the enemy's attack range.
It will probably take several more turns to bring the rest of the troops into position to attack. I think the next player should feel free to take extra turns if necessary. The Save - Turn 16
should I give the other players a day to two to take the save or just start following up immediatly behind Haphazard
I think you should just start following up immediately, we've given them quite a far amount of times to follow up and they never did...
Yup, sorry.
If the save falls on the weekend, I may be able to grab it, but generally right now its all I can do to play my civ turns
so who chose to run away from the cuttle fish . . .
*RAGE* so I choose to fight two groups of high level mobs at once =D I leveled another goblin chooseing rouser *the one with leadership* Also a bat got lvled so we have 2 blood bats. Nothing worthy of note was lost Whose ready for merfolk on a mostly water map!! incase you missed the save go back up and look for the line that is underlined.
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......... You're kidding me. Haphazard, take this opening please. Two level 1 mermaids went onto dry land to poke Eeep. 5/6 hits, and he went down. (Greta died to 3 pokes as well). Since that counts as a loss...
OK, I will give this one a shot. Looks...unpleasant.
The cuttlefish was off healing on a village in the far northwest during my turnset, and we did not have any units in position to swarm it. I had hoped we could avoid that fight, but apparently not. haphazard1 Wrote:OK, I will give this one a shot. Looks...unpleasant. The cuttlefish was acualy kind easy he died on our goblins that got boosted to 12-3 melee which was better then its attack. *Also I understand the cuttle fish I didn't think we could kill it and would have left it also.* (I am not blaming anyone for that thing) we just had so many units everything just kinda fell. |