Turn 53- Sorry for the lack of reporting but nothing much has been going on, I've simply been chopping out workers and trying to make the best of my terrible capital (own fault).
The Empire
I plan to expand to the 3rd city sign and quickly chop out a terrace in order to get access to copper. The problem with this plan is it leaves me without copper until approx turn 70 AND the city is settled between me and Meiz (who has access to copper at his capital and a steadily growing power). As a result I am teching Archery and should be able to get some Archers out of my second city in time for the third city plant. Hunting also allows me to hook up my ivory for some needed Happy.
The Units
I have 5 workers (which is nice), but I only have one chariot and three Quechas unit wise, consequently an attack from Meiz could well wipe me out of the game.
Techplans
I've reconsidered somewhat and I think I am going to head to Monarchy after grabbing archery. My happy cap is pretty restrictive with gold and ivory being my only reachable happy resources, and I will be getting Terraces up soon which reduces my dependance on chopping for production (whips). Currency is also unneeded at this stage with huge map tech costs.
Powergraph
Looks a bit ominous, although Meiz is currently teching Mysticism which is hardly a military style tech. (his previous two techs have been AH and Fishing). I am going to keep my chariot(s) hidden for the next 15 turns or so and hope he brings axes if he wants to fight.
Bottomline is if he does attack I'm pretty screwed, however most other people seem to be playing a military light game, and I'd rather gamble a bit at the start and try and keep up.