Turn 047
Apologies for the lack of updates this weekend. I thought I'd catch everything up here, but I think may have deleted my screenshots by mistake. So here's the current situation:
I circled the warrior because after promoting him to W1, I decided to back him off to the plains forest hill. Should have kept the promo, but if he survives the eventual bear attack we're going to give him W2 and go scouting.
The latest worker out of Piranha Plant and another worker put a couple chops into our next settler. Now they're heading back to Piranha in time to pasture the sheep the first turn they're able to do so. (And neatly enough, AH finishes the turn borders will pop in Piranha, so yay for more micro "cuteness".) Piranha is working an unimproved tile this turn, yes, and I may even take back the corn after the settler is done, depending on what my plan for Goomba is after its settler finishes. (It's either straight into another settler, or build an axe while growing to 5 and then whipping the next settler with the whip overflow going into a granary.) The plan for Piranha right now is to get to size 4 right as its Granary can be whipped. So we need to get Pottery next.
Meanwhile, the two northern workers just finished a riverside farm. Those two characters are going to road to our next city spot, and the axe in Goomba is going to escort them / make sure the city spot doesn't get taken over by wild animals.
In the scouting department, our northern scout did survive his lion encounter but was greivously wounded. Rather than healing -- and why make him a medic if I don't heal him? -- I decided to press on since I understood from sunrise that I was close to meeting Mali. Well, he moved right next to another lion. Game over scout. In the south, we've learned our lesson: after encountering a lion our scout was brought down to 0.0/1 health, but he's healing away.
Internationally, scooter looks like he has the best land / early game play, as he has 9 technologies and 7 population divided amongst 3 cities... I think I'm going to stop with the C&D though. It's just going to get more and more difficult and it isn't worth the hassle, especially for a fun game like this. I do have graphs on everybody I've met, so I can at least get a relative idea for what they can do.
Demographics:
Chugging along!
Apologies for the lack of updates this weekend. I thought I'd catch everything up here, but I think may have deleted my screenshots by mistake. So here's the current situation:
I circled the warrior because after promoting him to W1, I decided to back him off to the plains forest hill. Should have kept the promo, but if he survives the eventual bear attack we're going to give him W2 and go scouting.
The latest worker out of Piranha Plant and another worker put a couple chops into our next settler. Now they're heading back to Piranha in time to pasture the sheep the first turn they're able to do so. (And neatly enough, AH finishes the turn borders will pop in Piranha, so yay for more micro "cuteness".) Piranha is working an unimproved tile this turn, yes, and I may even take back the corn after the settler is done, depending on what my plan for Goomba is after its settler finishes. (It's either straight into another settler, or build an axe while growing to 5 and then whipping the next settler with the whip overflow going into a granary.) The plan for Piranha right now is to get to size 4 right as its Granary can be whipped. So we need to get Pottery next.
Meanwhile, the two northern workers just finished a riverside farm. Those two characters are going to road to our next city spot, and the axe in Goomba is going to escort them / make sure the city spot doesn't get taken over by wild animals.
In the scouting department, our northern scout did survive his lion encounter but was greivously wounded. Rather than healing -- and why make him a medic if I don't heal him? -- I decided to press on since I understood from sunrise that I was close to meeting Mali. Well, he moved right next to another lion. Game over scout. In the south, we've learned our lesson: after encountering a lion our scout was brought down to 0.0/1 health, but he's healing away.
Internationally, scooter looks like he has the best land / early game play, as he has 9 technologies and 7 population divided amongst 3 cities... I think I'm going to stop with the C&D though. It's just going to get more and more difficult and it isn't worth the hassle, especially for a fun game like this. I do have graphs on everybody I've met, so I can at least get a relative idea for what they can do.
Demographics:
Chugging along!
Suffer Game Sicko
Dodo Tier Player
Dodo Tier Player