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[spoilers]Commodore is Tokugawa of Zulu, or, playing for second place.

Thanks Seven!

SevenSpirits Wrote:[Image: pb5start_3.jpg]

Um, wow. This is actually a pretty darned good start. The clams aren't anything major now but eventually they'll be good strong tiles, RB Mod Hunting means those grass cows are improvable as are the grass hill sheep for 4/2/0 and 4/1/1 respectively. It's no triple-corn gold site (which I've seen), but it's certainly workable.

I do really wish Hunting had a scout though. I hear a rumor that mines are more important in the mod with the slavery nerf, so SIP loses quite a bit of potential hammer yield as opposed to 2W. 2W does lose a clam, although that can be picked up with a 1NE second city.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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So a few more thoughts although obviously I don't find nearly as much of interest to say as some of the other guys here, yeesh fellas.

1. That's a looot of forests. Mining, BW, Wheel, Pottery, Fishing, is the probable initial tech set, although with deer near the copper (assuming copper nearby bang) AH might get bumped up in priorities. We are going to chop all the trees.

2. Agg Zulus, man. We need to rush someone badly, as Agg impis are the best rushers in the game, and cheap whipped walls/CG2 archers hold solidly any gains made. There is one great way for Toku Zulu to make wonders: Lots of assegai:

[Image: 24th-foot-isandlwana%5B1%5D.jpg]

3. Capital goes 2W, then another rich city 1NE. Seem logical?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Oh, and finally, theme! I like two: Spears (capital Assegai, then Javelin, then Pilum, etc...) or Jabberwocky (capital Slithy Toves, then In-the-Wabe, then Mimsy Borogoves, etc...). Opinion/votes?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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And the mome raths outgrabe.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I like the spears idea more. Especially if you're willing to diversify to polearms once your expansion demands it.
EitB 25 - Perpentach
Occasional mapmaker

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Mardoc Wrote:I like the spears idea more. Especially if you're willing to diversity to polearms once your expansion demands it.

Heh, Mardoc, you know that comic was in the back of my mind when I proposed it. Whimsy or meaning buisness...that's the question. I do really like the idea of cities named "In-the-Wabe" and the more aggressive "Ware Jabberwock" and "Vorpal Blade". Still, Toku Zulu love his polearmistry.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Commodore Wrote:Heh, Mardoc, you know that comic was in the back of my mind when I proposed it.

Huh, I tend to think of OotS as a niche comic, but I suppose I really shouldn't.

Anyway, I'm a fan of both proposed naming schemes, don't think you'll disappoint me if you pick the other one. So long as you don't name your capital Beijing wink.
EitB 25 - Perpentach
Occasional mapmaker

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Glaive
Guisarme
Glaive-Guisarme
Guisarme-Glaive
Glaive-Guisarme-Glaive

Imagine how confused your opponents will be!
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Would it be a bad omen for you if you named your capital Pindicator IV ? lol

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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spacetyrantxenu Wrote:Would it be a bad omen for you if you named your capital Pindicator IV ? lol

Nope, Dave already claimed Pindicator IV in PBEM 30. You know my first city about to be razed will be called Pindicator V though. wink Actually, ideally it'll be bait for the Regicator team.

I think it's going to be Jabberwocky for the cities, but spears and polearms for offensive units. Particularly, first time I slam a stack into someone, it's going to be Glaive, Guisarme, etc...
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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