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[SPOILERS - PBEM29] spacetyrantxenu - Mao of Babylon

Welp, looks like the cities are taking a break from army building for wealth building. Awesome updates! thumbsup
If only you and me and dead people know hex, then only deaf people know hex.

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Catwalk Wrote:I might be easing into the game again, I've resumed dedlurking slowcheetah and might have time to become fully involved now that I'm done with the paper that's been killing me last 3 weeks. If he'll still have me, that is Hope you're all having a blast!

Hmmm...is there a graph that can show a higher rate of increase during a state of dogpile than an already vertical line? I hadn't accounted for adding another teammate (who chats a LOT) to the graph in the previous post. lol

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I took a quick peek in game. Dazed has moved two Immortals up NE of the gems site and an additional warrior, this to go with the archer already on the hill. It appears he does not intend to back down. This is why I wanted our units on the hill this turn as our settler would be able to be in place now. bang

Probably it is best to slow the approach of the settler for 2T to allow our trailing axe/spear combo to get into place. However, Slowcheetah now has two workers in place on the jungle just south of the rice tile, indicating he is on his way to this location as well.

I would hate to lose this site by one turn, but I would also prefer not to antagonize Slowcheetah further, because unlike Dazed, he can actually do something about our site. He is good on tech and now has the production base to form up a good attacking army with maces. After all the bluster with Dazed, it may be more prudent to cede this to Slowcheetah, if we can get some sort of concession. Anything will do. As is, we need to tech fast and this city will need lots of worker turns to get up to scratch. Our maintenance costs are really hurting us for now, and with Sheep, Crabs, and the one other city founding now, perhaps this one is a bit of a reach economically, as well as militarily. We could easily turn this settle around to the fish/incense location, build a boat in Ron Paul, and have it moving quickly. I'd certainly prefer the jungle spot, but it may cost us the game because of Dazed's intransigence.
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I'm not worried about us being attacked. We kind of hold the cards here. There can be no effective dogpile without us on board, since anyone who commits to attacking Sian without our support only exposes their flank for us to rip open. Also, if they attack us to wipe this new city off the map, that act pretty much rules us out from cooperating and they can hand the game to Sian without an effectively coordinated opposition. So yeah, I'm willing to exploit the game situation to get this site. Besides, we only have Slowcheetah to worry about, Dazed says he isn't going to attack us and I don't think he would be that direct if he was going to deceive us (translation: I don't think Dazed is a liar).

Chat from last night:

Quote:10:11 PM Dazedroyalty: hey! just checking ETA on save

me: uh..i'm kinda working on it smile
blame the tournament
and also this PC i'm working on frown

Dazedroyalty: no worries
just deciding what i'm gonna do with my next hour before bed

me: ha
10:12 PM i guess i can play it real quickly.
it's been a day or two, kinda forgot what i was doing.

Dazedroyalty: no--not trying to rush you
just checking

me: but we're confirmed, all borders are closed and surely sian is pissed.

10:14 PM Dazedroyalty: just between you and me, when Sian comes down a notch
10:15 PM Slowcheetah is gonna be sitting pretty

me: slowcheetah wasn't kidding about starving his people. his GNP is crazy, probably a combo of max research on something and tons of science specialists
oh he is.
but he can also be next to the wall if need be

Dazedroyalty: yeah

me: this game is going to end in a bloody mess.

Dazedroyalty: that MoM, PHI/GA craziness is gonna be wild

10:16 PM me: sweet, our second town is online

Dazedroyalty: congrats

me: next due in 11 turns frown
10:17 PM [COLOR="Magenta"]i see your jungle exploratory force
and slowcheetahs exploratory...workers?[/COLOR]

10:18 PM Dazedroyalty: i moved all those down a few turns ago
when our negotiations were tense

me: they weren't in the gap last turn
so they're closer now

Dazedroyalty: true
i have no plans to attack, you have my word
10:19 PM but if you decided to screw the 3v1 and focus elsewhere (me) i want to be ready

me: ha
the thought had crossed my mind. but if boldly is agreed, who am i to argue.

Dazedroyalty: well i wasn't too worried since we have a NAP to 115

10:20 PM me: yeah

Dazedroyalty: but i wanted to make sure you didn't think that whole "only 1 warrior" thing was accurate

10:21 PM me: you didn't have to prove it, i know you were flinging settlers all over the map, but i didn't think you'd be so nuts to garrison with just a warrior without backup.
in the middle of the map, bordered by everyone.
oh, my scout that was ejected from sian's land is south of function. do you mind if he moves through function and to the east to unfor sian's border there? those tiles are still black

Dazedroyalty: that's fine

me: ok. he's chatting with your worker now
aaaand a chop comes in. i wonder if that was supposed to happen this turn. i wish all the workers would just hold off until i'm done moving regular units

10:23 PM Dazedroyalty: yeah. I often cancel my workers actions even if i plan on having them continue
it keeps things more flexible

me: i do that sometimes, but i hate having to post signs everywhere to remember what they were supposed to be doing

10:24 PM win. sian deleted a chariot i had trapped.

Dazedroyalty: well that means he's expecting an attack ASAP

me: good

10:26 PM grrr...slowcheetah....he doesn't have a garrison in that city, if sian declares next turn he'll autoraze it. wonder if i should sell the bow
i don't think i should smile

Dazedroyalty: what city?

me: wonsan
the city is NE NE of your scout on an island

Dazedroyalty: oh that new one

me: the island where x= y is

Dazedroyalty: yeah sian has a HA there

10:30 PM me: that island is a mess. slowcheetah must have settled without exploring it
he placed one city where he should have put two

I highlighted the few things that seemed relevant. Anyway, I say we plant that city. If Slowcheetah wants to hand the game to Sian, after all....lol

Isn't it nice to be needed?

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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T97

Sian remembered to cancel the GPT deal. Kitties get a GE (Marconi), Sian a GA (Hugo)

We founded Rudy Giuliani (gems site), Fred Thompson (island spices), and Dan Quayle (filler to form border with Dazed) this turn. T99 we'll settle the sheep/clams site in the north. Spread Hindu into Rudy. All three starting on granaries.

Finished Monarchy, overflow into Feudalism. Whipped the forge in Pawlenty (stone city). Courthouse next. I think I whipped the forge in Romney too. Hindu misionary on the way to Huntsman, will spread next turn so Santorum can order up another.
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T98

Quick turn this time. Borders popped in McCain, Huckabee, Johnson. Forges completed in Huntsman, Bachman. Hinduism spreads in Huntsman and Paul. Paul whipped WB (extra coastal) to get 1T overflow for Hindu missionary to spread in Cain. Trying to get these spreads done ASAP. Santorum's Hindu to Thomson, can spread next turn by landing boat in city. Santorum's next Hindu to Romney, then to Pawlenty. Paul may make another to go to Perry (shorter distance). Sheep/clams founds next turn, workers will be in position to pasture sheep. Send a missionary up here asap for 1T chops to get bonus 25%.

Dazed sent an email stating he's not pleased about our Gems founding. He thought you had an agreement to settle on the rice, but on your last played turn, T96, you went ahead and put the settler on the Gems rather than founding that turn on the rice, so I assumed the Gems founding was correct. He's not fighting us, so it doesn't matter.

If it rolls around again tonight, you should play.
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The only time that I ever "agreed" to settle the rice instead of the gems was in our first negotiation about it, and I didn't agree to anything in that chat, I told him I'd confer with you about it. You told me it would be stupid to settle the rice as that would leave our front with Dazed exposed. Since that chat I never agreed to anything that would let me not settle the gems. If he had that impression then my diplomacy must have been good because I certainly never said it or confirmed that I would not be settling the gems.

In any case, whip walls in there when we get a chance. NAP or not, I'm not playing around with front cities against Dazed. I can see trouble coming from him eventually.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I think we could generate some good will with Dazed and Kitties by declaring on Sian. We would want support from them, of course, but Sian could only attack us on our islands. In the north, Sian has a HA north of Bob Dole, but we have an extra Bowman on that island. Simply upgrading one to a LB would give us great odds vs. that HA, and we can reinforce (which we should probably do anyway now that we have LBs). Same for the southern island. The only city in any danger would be Gary Johnson, but it is also defensible. We could approach Sian's Mansa Musa via forests as it currently stands. With so many peaks in Gary Johnson, it is going to need whipping soon to stay on a good growth/production cycle. We can get military from here.

We could ask for a DMZ from Dazed/Catwalk, or, move some of our forces into Catwalk's Too Much Civ. Once borders pop in Rudy, we can't be one moved by a broken treaty, and our forces would vacate his city anyway on declaration. This would send a message to Sian that he needs to play defense, but he would not be able to reach us easily to go on the offensive. Conversely, we could go on the attack any time we want with OB favoring our troop movement from inside Catwalk's territory. This also would probably cause Sian to go ahead and drag them into the war, pushing the brunt on them more than on us, simply from proximity. shhh

I know economically the best thing to do is to tech and build, but we'll have to fight the leader, and sooner is better. Also, this will rebuild some trust with Dazed/Catwalk, who do feel a bit put off by our diplo good cop, bad cop routine (you know Dazed does have a valid point with that complaint). We've done a lot of taking, not a lot of giving lately. I support all of our decisions in diplo, but giving a bit back could help us later, particularly with Dazed if we need to go after Kitties after taking Sian down a peg or two.

Thoughts?
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T99

Whipped forge in Gary Johnson, regrowth at EoT after tile micro. Border pop in Bob Dole moved Sian's HA over the mountain so that it can no longer threaten the city. Perfect! Courthouse completed in Newt. Founded Dick Cheney (Crabs/Sheep, city # 17), set to granary. Pasture completes in 2T, after that, will chop granary to completion, then start forge and hope to have religion by the time the chops are due. Hindu spread in Fred Thompson this turn, using the missionary from the galley just entering the city tile this turn.

Current missionary was going to Rick Perry, which is now building a barracks, but I decided to send it on to Herman Cain, which will be building infrastructure for much longer. Rick Perry is mostly done now. After Barracks it could build stables, but I think for now I'll have it pump out LBs for our border cities. We should do this from Rick Perry until we can spare a missionary here to then build a stable.

Next turn, 2 pop whip Huckabee for the lighthouse (4/2, then start on a courthouse), and 3 pop whip McCain for the forge. This is our best food city long-term and, though it is terrible on production now, we still want the +25% forge boost on production through whips. This site should get double or triple whipped to get the infrastructure we need. McCain is +7 food/turn now, and we don't have calendar for the bananas or the fish hooked up yet! This is going to be a draft beast when we get the Globe. After forge, start courthouse. -14gpt here on maintenance. yikes

Finally, with our four new cities, we're losing out again on trade routes, but it can't be helped. I count four cities where we're using continental trade routes at +2gpt rather than the normal +3 we're seeing elsewhere. Kitties need to plant another city or two somewhere!

And, brief chat with Dazed. Trying to rebuild some trust there:

me: are you there?
i'm playing the save right now and have a question.

me: Bowman NW/NW of island city X = Y is trying to make it home to reinforce Bob Dole. Can I go SE, S, SW through your city? I don't know what our current agreement is on open borders and units moving, other than us receiving permission to scout your border with Sian in the jungle.

dazedroya​lty: that's fine with me

me: ok. thanks. btw, fwiw, you have a point with the good cop, bad cop routine.

I've time and again railed at my brother for his weakish negotiation (from my perspective) and harangue him until he sees things my way.

dazedroya​lty: i understand using it as a tact
but pretending like you aren't is just darn annoying

me: it isn't my preferred method.
and i can see where it would be supremely irritating

dazedroya​lty: i posted in my thread three separate times Xenu made comments that made it very heavily implied we had a deal
so it's just a matter of interpretation

me: hte first game i followed at RB was PB4, and the first thread was Rego's. I'm not certain that this has helped me to learn to play well with others. lol

dazedroya​lty: either you're the best diplo team every
*ever
or just darn annoying!
but i am afraid i meant what i said in the email

me: sword cuts both ways on that, I'm afraid

dazedroya​lty: all our future negotiations will result in a held save until it's confirmed

me: rego has a reputation, for better or worse, and has a branded 'rego diplo'. i don't want to be known for that.
yeah. one other thing that i will say in Xenu's defense is that his life has turned upside down since he signed on. much, much less time to play than before his wife got her new job.

dazedroya​lty: yeah i understand that
and i also appreciate his perspective on not having fun with diplo

me: i never expected to be playing this many turns, esp since MY wife hates the time it takes me, so I go through relatively quickly. I'm sure I've missed plenty of stuff.

dazedroya​lty: for me, it' just comes down to do it or lose
so i do it

me: yeah
i had a thought about our tripartite agreement yesterday, where Mao would go ahead and declare on Sian with Sian having little opportunity for counterattacking (other than islands) without declaring on either you or catwalk.

dazedroya​lty: what would that help tho?

me: with OB the way they are, we could strike at him and move troops much more easily than he could anticipate
basically slow his economy
you guys could be in the proxy war
Just a thought.

dazedroya​lty: ah.

me: i see this basically as a way to annoy/harry Sian as he tries to take a lead

dazedroya​lty: well i think that if we're really gonna make a shot
of this
we need to coordinate massively
so if Xenu isn't up for that, it's gonna be hard

me: won't accomplish much, but could provide some opportunistic situations that we can't really foresee, depending on how he masses troops (or fails to do so)
we're at T99 now. we still have several turns before the NAP expires.
Sian will see the writing on the wall and will prepare for around that date anyway


dazedroya​lty: true. well if you can strike now and raze a couple of island cities, that's great!
but if you can't, i don't see the benefit

me: i agree.
we need to decide on what our main campaign will look like. we have our objectives (GLH/Colossus) but what about our troop numbers, etc
I don't want to spend today on it though.

dazedroya​lty: yeah. I can work on some suggestions tonight
realistically, one of us has to plan stuff
then others can suggest/tweak

me: ok. we'll have HBR end of turn

dazedroya​lty: it won't work to plan by consensus

me: feud last turn
breakeven has guilds in 5, so we're on schedule.

dazedroya​lty: awesome.

alright, well I'll draw up some plans proposals tonight assuming the baby and wife cooperate!
i gotta run now

me: i hate that trade route bug. -8gpt on our cities
ok, see ya!
*new cities. anyway, take it easy
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I don't think it's a good idea for us to unilaterally declare war on Sian unless we're unilaterally prepared to accept the consequences. If we're warring in the context of a dogpile, we should all declare at the same time to overwhelm him. If we declare on our own, there remains the possibility that Dazed and Slowcheetah sell us out and leave us to fight for a while on our own.

Quote:dazedroya​lty: either you're the best diplo team ever
or just darn annoying!

lol The only way that would be better if is he said AND instead of OR.

The whole good cop, bad cop thing is amusing, it was never my intent to run that gambit. I felt more like I was trying the sell a car gambit: I'll make an offer, but I have to check with my manager to see if that low, low price I'm offering is even possible. Well, inevitably, it turns out that we can't sell at a price that low, sorry if you got so excited while waiting that you decided to buy the car in the meantime! If I had planned out a good cop, bad cop routine, it would have been more like bad cop, worse cop.

http://www.youtube.com/watch?v=TA9ZCWA2iPk

So we're probably not the best diplo team ever, but I agree we may be the most annoying. Then again, I'm certain some team of players has pulled much worse shenanigans than we've done in this game. (This is an open invitation to send me a link so I can continue my study) smoke.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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