I was going to post this in scooters thread, but while typing I realized that this would maybe alter the game by changing his decisions. So I'll instead post it here
That shall not be understood as that I don't think it would be strong to get MC + Pyramids. Quite the opposite. But he has several opponents which could snag the wonder from him (and he knows it) + he does not know if he'll be able to use those Triremes and he is far away from needing forges (you'll need a certain amount of hammers per turn in a city to make a forge worthwhile imo). Getting Pyramids on the other hand could be extremely strong, depending on his land. I'm not sure if risking losing it (and teching the whole early religious tree as well) is really the smart move here.
Quote:So you plan to tech
Myst -> Medi -> PH -> Poly -> Masonry -> Mono
instead of
Myst -> Poly -> Masonry (-> Mono)
just so that you can invest 100 hammers (150 with IND-bonus) into Oracle to get a 25% bonus for Pyramids? Those 100 hammers are even without OR and Forge 250 hammers or 50% of the Pyramids. The bonus from OR and Forge on the 500 hammers will only be 33 hammers (you'll need a total of 167 instead of 200 raw hammers). Doesn't seem worth it for me.
That shall not be understood as that I don't think it would be strong to get MC + Pyramids. Quite the opposite. But he has several opponents which could snag the wonder from him (and he knows it) + he does not know if he'll be able to use those Triremes and he is far away from needing forges (you'll need a certain amount of hammers per turn in a city to make a forge worthwhile imo). Getting Pyramids on the other hand could be extremely strong, depending on his land. I'm not sure if risking losing it (and teching the whole early religious tree as well) is really the smart move here.