The new turn is in. Muted optimism.
The second (unpromoted) lizardman attacked last turn. Our defending warrior killed him without a scratch. Unfortunately only worth 1xp, so no promotion for us.
Not much else to report. Workers are farming near Evermore, due to start working the dyes as soon as calendar comes in. Evermore will grow to size four at the end of next turn, which is the "happy cap" considering it has no defenders right now. At that point I'll either crank out a quick warrior or switch to building a third worker, depending on how things look up by Hyll.
Here's the situation after EOT:
Two warriors in the city now. Another one can arrive from the south next turn. We can also complete a fourth in the city, but only if we want to starve back to size 1. Hopefully that won't be necessary, but I wanted to keep our options open.
So, there's three warriors outside our gates, and a wounded lizardman that's promoted to C3. Even when that lizardman heals up, it should have < 50% odds on our top defender. Maybe even less: if it waits a turn and one of those warriors attacks, we should be able to promote to C1. But the real grounds for optimism is this: unless the AI is smarter than I think it is, that lizardman will probably be undefended after it attacks. So even if it manages to take out our defender, we'll have a shot at finishing the job.
All in all, I'm liking our chances of surviving this. Of course, we'll still come out of it in last place. Baby steps.
The second (unpromoted) lizardman attacked last turn. Our defending warrior killed him without a scratch. Unfortunately only worth 1xp, so no promotion for us.
Not much else to report. Workers are farming near Evermore, due to start working the dyes as soon as calendar comes in. Evermore will grow to size four at the end of next turn, which is the "happy cap" considering it has no defenders right now. At that point I'll either crank out a quick warrior or switch to building a third worker, depending on how things look up by Hyll.
Here's the situation after EOT:
Two warriors in the city now. Another one can arrive from the south next turn. We can also complete a fourth in the city, but only if we want to starve back to size 1. Hopefully that won't be necessary, but I wanted to keep our options open.
So, there's three warriors outside our gates, and a wounded lizardman that's promoted to C3. Even when that lizardman heals up, it should have < 50% odds on our top defender. Maybe even less: if it waits a turn and one of those warriors attacks, we should be able to promote to C1. But the real grounds for optimism is this: unless the AI is smarter than I think it is, that lizardman will probably be undefended after it attacks. So even if it manages to take out our defender, we'll have a shot at finishing the job.
All in all, I'm liking our chances of surviving this. Of course, we'll still come out of it in last place. Baby steps.