Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Swamplings wesnoth SG 3

Played three turns.

Night time is good for us chaotic types. smile The enemy's forces have been crushed -- green and blue have 2 units each left (plus their leaders), and two of those are badly wounded. It is time to bring our forces forward and mop up the enemy leaders to finish this game. smile

Note that it is now day again, so we may want to avoid actually attacking Philips and his remaining heavy infantry until the timing is more favorable. Or at least until we have ranged attackers in position, since they have no ranged ability of their own.

A lot of our troops are wounded to various degrees; try to get them to villages as all our mimics are far back from the fighting. Our troops in the center need time to advance westward -- there is a sizable traffic jam in the middle, so focus on getting the faster units like assassins and the promoted units full movement. Basic grunts can take what they can get.

I had started moving several pillagers/cutthroast southwest to help defend Shining, since he has to survive and the remaining enemy units were going after him. But they started pulling back north this turn after I wiped out most of the remaining units in the middle, so Shining is probably safe.

Unless the enemy gets some reinforcements or has some kind of surprise waiting in the Archduke's keep (might want to fly the one remaining bat north, as no one else can move or see across the deep river), we are about done. This next turnset would just be a bunch of troop shuffling as we prepare for the final attack, so if fire&ice wants to take some extra turns and wrap this up I have no objection.

Good luck! Finish off that stupid Archduke! lol

The Save - Turn 16
Reply

By the way, we missed a lot during our caves exploration.

1. The troll will unlock a shortcut to the spear, thus cutting down that huge walk.

2. Upon taking the spear, a Master of Fire will appear (who slaughtered my Clammie who went to take it).

3. Nothing happens upon killing the mermaid / Nightgaunt, sadly.

4. I'm still figuring out the 7 deadly undead, and what they do.
Reply

Handy to know. I wasn't willing to play all the turns required to check out everything in those caves.

So how good/useful was the spear, anyway? Was it at all decent? Did it make a difference with Clammie turning into a dire wolf rider?
Reply

Think it gave 3 attacks: Fire, Cold and Pierce. No sense at all giving it to Clammie because he was upgrading that mission, so a spear goblin needs to take it.
Reply

I won.

http://dl.dropbox.com/u/22697709/S-Full_...urn_19.zip

if you want to watch the ending that was 1 attack from the end.

I just kept moving everyone forward and killing everyone that got in the way. We were a wave of destruction.
Reply

Excellent news. jive

I thought it had to be pretty much over, unless the scenario dropped a bunch of cash or reinforcements for the Archduke.

I presume our swamplings live happily ever after in the dear old homestead, with friendship with all the various races? Peace and goodness break out everywhere, with birds singing and bright sunshine? lol A little over done perhaps, but that seemed to be the way the story was going.
Reply

haphazard1 Wrote:Excellent news. jive

I thought it had to be pretty much over, unless the scenario dropped a bunch of cash or reinforcements for the Archduke.

I presume our swamplings live happily ever after in the dear old homestead, with friendship with all the various races? Peace and goodness break out everywhere, with birds singing and bright sunshine? lol A little over done perhaps, but that seemed to be the way the story was going.

go find out. There was some wierd things that happened.
Reply

fire&ice' Wrote:go find out. There was some wierd things that happened.

Watched the ending. Rather depressing, actually. frown At least a few of the folks on our side had decent endings.
Reply

Do we want to move on to Wesnoth 4? We've tried Goblins (+Orcs), Humans and Elves so far.
Reply

Amelia Wrote:Do we want to move on to Wesnoth 4? We've tried Goblins (+Orcs), Humans and Elves so far.

if we do lets move on to a more recent version of the game. I hear they are at 1.10 stable or 1.9 development
Reply



Forum Jump: