Nothing to gain? Are you sure about this?
1 Galley surely has cost us a lot.
1 Galley surely has cost us a lot.
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
--Dogpilers click here-- (PB7 Player Communication Thread)
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It's good timing, actually, the Second Battle of Black Lotus was a Pyrrhic victory for the Germans, so they will have somewhat diminished forces coastally. Don't bother to offer a turn timer split, though, this is after all Seven Spirits and Mackoti.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. Quote:You seem to take this as personal attack. I know your and also my chances are extremely low. I'm only checking, if I can get some easy prizes out of the ongoing war. If you make this personal vendetta against me, I don't care. This is AW. This is how it should be played i.e. fighting. I realy disagree here, even if its an AW its not an usual one you got info from commodore and base on those you made your moves, Isnt comodore your neighbour, why dont you aply same rules?
And the truth beeing told if want for comodore 'pushes',when you would have sent this galey?I just play this game diferent .But you comming to atack the civ and i can bet about that with worst start pozition worst civilization,and you not sharing a border, and that civ not beeing a leader in the game and you having a neighbour wich fight with that civ, which sends all units towards that civ and still you decide to build the galley and sent that units, what that shows?Why dint build some units and go pillage sunrise or parkin?Becasue doenst have logic same here.
plako Wrote:No response to my double move suggestion? I'll make it more clearer. We would give proper time to react when "surprise" attacking. Defender is free to do whatever he can to survive. Since deals in this thread are supposed to be nonbinding I don't see any point in agreeing about double moves. But we will continue to play early as soon as we have time, and only move later in reaction to aggressors' moves, and I am sure you will also do what you think is honorable and appropriate. I'm not worried about you being unfair. Regarding the second part, if you want war we can give you war. Look at X-Com, they have knocked themselves into the bottom of the scoreboard. What an accomplishment. We can all have a party down there! I expected this kind of self-destructiveness from X-Com but not from you.
Wait, knocked down to? Pfft, this is home, down here on Scorebottom, it's a cozy place.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. mackoti Wrote:I realy disagree here, even if its an AW its not an usual one you got info from commodore and base on those you made your moves, Isnt comodore your neighbour, why dont you aply same rules? I don't know why I would need to be justifying my actions. Both the costs and potential rewards are in short term balance. It is T110 do you really think I'm wasting lot of resources for this endeavor? I can turn around, if it doesn't work and basically have lost nothing. I need more and more units anyway. On land I wouldn't have this opportunity. plako Wrote:I don't know why I would need to be justifying my actions. Both the costs and potential rewards are in short term balance. It is T110 do you really think I'm wasting lot of resources for this endeavor? I can turn around, if it doesn't work and basically have lost nothing. I need more and more units anyway. On land I wouldn't have this opportunity. If you calculate costs of war that way you are very mistaken. The biggest cost of war is always making an enemy. SevenSpirits Wrote:Since deals in this thread are supposed to be nonbinding I don't see any point in agreeing about double moves. But we will continue to play early as soon as we have time, and only move later in reaction to aggressors' moves, and I am sure you will also do what you think is honorable and appropriate. I'm not worried about you being unfair. It would be honor based system naturally. Even if made in this thread, I wouldn't treat it as the real in game deals. I need better reasons than threats. e.g. If there is a way for you to slow down some of the leaders could be one, but I would need a more information about that. HitAnyKey Wrote:Well, a painful lesson has been handed out. That lesson is that it is not a good idea to try to land an invasion force into Chaos. The Insanity of the Land will cause much pain. Hopefully you have now learned to keep your distance. My army does thank you for visit and sacrificing yourself in the training grounds. It provided some great experience for wartime affairs. Ah, well, it was worth a try. No hard feelings I hope :P |