Now I'm confused...
Serdoa Wrote:my understanding of this game was that everyone can make deals how he want in this thread, but should be prepared for them to be broken.
Other than where the deals are made (past games allowed private diplo, and in many cases early public diplo was banned before contact) this seems to be the same rule we've operated under in just about every RB MP game.
Serdoa Wrote:That carried for me implicitly the statement that this should not be taken forward into other games. Because if that is done we can imo as well make this a full-diplo game.
This is fine, but it's just an opinion, and I have a hard time thinking it can really be done anyways.
plako Wrote:there are no binding deals...No deal break in here will affect the future or ongoing games.
Same thing - when have there even been
binding deals?
Let me offer some ideas for a game with binding deals:
*Soft binding idea 1: Everyone PayPals $100 to the game admin. Players who break a deal forfeit the $100 to a pool to be given by the winner, and must send a new $100 to keep playing. Deals
can be broken, but the idea is that the cost is high enough to act as a deterrence. If $100 isn't high enough you could do $1,000 or whatever.
*Soft binding idea 2: Shunning. There is community consensus that deals are sacred in a certain game. Everyone agrees to never play again with anyone who breaks a deal. [unstated, this shunning rule is what enforces the rules we do have at RB, like reading other spoiler threads]
*Hard biding idea: Broken deals get corrected via Worldbuilder, so the game literally can't advance with broken deals.
As far as I know we've never had anything like any of that. Here's the rule we do have in the official rule list:
Quote:Diplomacy: Public player thread allowed right from the beginning. No any other format of diplomacy. "Deals" made are not binding.
Now I don't doubt that there's been discussion about trying to keep things non-serious, just like there's been discussion about caring too much about the turn timer
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But I notice several players in this game came into it with reputations. I have strong doubts if those same players behave a certain way in this game that it won't affect their reputation going forward. In fact, haven't other players already said they will or will not play with certain players from this game again just based on perceived clock obsessiveness?
So yes, as I said, my word in this game is
exactly as valid or invalid as it is in other games. IMHO this game isn't "full diplo" because deals have to be done in public and because trades are banned, so there's little to offer your proposed ally. But if Civ X promises me something and then breaks that promise I'm going to remember it and I think many of you are self-deceiving if you feel you wouldn't.