ironstar Wrote:What a weird map. Regarding possible map setup, have you considered the possibility that the caps could be closely placed in the centre of the map, protected by the peaks which then point outwards? Don't know if it is even possible, just a thought.I did think of that, but when I zoom out into the global view I can see the south pole. So my neighbors are either to the north or to the sides.
ironstar Wrote:Re the henchman, I would suggest slowly exploring around the juicy site and keeping an eye out for a free settler. Even if you can't wack it, you can harass enough to delay a settling.Mmm yeah... only problem is no one else will get a settler out before me, and I'm really worried someone will sneak up and plant their warrior on the stone where I want to settle. I think I'm just gonna fortify there to be safe.
ironstar Wrote:No idea about horses. I guess Mist has an agenda behind the map design but if this includes discouraging chariot rushes by restricting horses, I dunno. Guess we'll just have to research AH and see for ourselves.yeah... I gotta say I'm really not liking this map so far. It would be awesome for a duel map, or for a game where everyone wanted to focus on early warfare, but it's just making me feel frustrated.