I figured this name might be appropriate on a couple levels...
Anyway, last turn we cleared through Sailing on beaker overflow alone, and we were almost able to 1-turned Calendar this turn.
The priest caught me by surprise; I was looking at Impossible HQ and forgot I was running scientists in Venture Compound as well. Duh, I'm running scientists in almost every city. I should look at picking up Caste, should I? Start chaining together some golden ages with Philo + Caste. Oh man, this game is like Seven's playground; I'm just afraid that I'll break the toys.
Mr. Priest is going to be our Buddhist Shrine, so we need to start spreading religion. Where do I fit in Polytheism & Monotheism? Somewhere when I need to be saving up cash; those two techs can be researched with scientists I think.
Or wait. Maybe I nix the shrine and just plant the guy as a Rep powered Super Spec in the capital. Reasons to do this:
1) Better than a 50/50 shot at a priest in 8 turns.
2) I'm planning 4 cities max in the north, giving me 10 total. So at best the shrine will be 10gpt after investing about 200 hammers worth of missionaries to spread it.
3) By comparison a settled GP gets me 2hpt, 5gpt, 3bpt right away.
So that's settled
[SIZE="1"]
Get it? settled? i'm a comic genius![/SIZE]