My first thread, hope to help.
Bug present in vanilla and 1.40m.
Impact: Game do not crash, can be "solved" by modding races.
Description: The Alchemy retort is not working well with city Mithril and Adamantium resources.
Alchemy retort should allow any unit to be build as if a Alchemist guild is present in the city, but the units built in a city close to Mithril and Adamantium have "only" magic weapons.
Replicate: Start with a wizard and Alchemy retort, edit the map to have Mithril within city area, build a unit. The built unit will have a magical weapon, not a Mithril one.
WorkAround: Mod all the races to let them have Alchemist Guild.
Bug present in vanilla and 1.40m.
Impact: Game do not crash, can be "solved" by modding races.
Description: The Alchemy retort is not working well with city Mithril and Adamantium resources.
Alchemy retort should allow any unit to be build as if a Alchemist guild is present in the city, but the units built in a city close to Mithril and Adamantium have "only" magic weapons.
Replicate: Start with a wizard and Alchemy retort, edit the map to have Mithril within city area, build a unit. The built unit will have a magical weapon, not a Mithril one.
WorkAround: Mod all the races to let them have Alchemist Guild.
Only the people crazy enough to think they can change the world of Arcanus and Myrror can do it.