September 27th, 2012, 00:02
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happened to be up when the turn came in. all 3 of the BiggerBrickStick warriors came out to escort the worker to the rice tile.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
September 27th, 2012, 00:05
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he must have "wasted" 2 worker turns getting to that spot - no im wrong - he moved to one of the fogged tiles 1W or 2W of Sternum and put in some kind of action, then moved to the rice expending all movement points.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
September 27th, 2012, 00:17
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Thanks for the heads up! I checked just as I awoke, but then save hadn't come in.
I doubt they wasted more than 1 worker turn. T10 their worker moved to the sheep, T11 to 13 it pastured the sheep, T14 it moved to 1NW of Sternum, and now it farms the rice. TZ can't road or cottage yet, so they have to eat some turns here, but getting the resource tiles online is arguably more important.
Anyway, will play within an hour, but I think Agn should fortify, and Stark join him. I will send Blom 1NW, since we have that lion to our southeast. Would prefer to have some defensive bonus in play.
And we pick up our first known tech bonus beaker researching AH
September 27th, 2012, 00:21
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we'd see it farming, right? oh - perhaps they cancelled the action as to disguise it. i mean.. what could it be doing on RICE?! good habit to get into though.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
September 27th, 2012, 00:27
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His capital has 18 or 19 hammers invested into something. Must be a worker or settler.
You're probably correct on TZ cancelling their worker action, even if there is little reason to do it in this case.
September 27th, 2012, 02:43
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T15 - 3100 BC
Team Zulu moved up their warriors and their worker to their rice, and I responded by moving Stark to reinforce Agn (who should start to receive fortification bonuses now). If they move back one of their warriors next turn, I will probably move Stark back 1NW too.
A lion appeared 1NW of the fish, so Blom moved 1NW too - no reason for a coinflip battle. Blom will probably move 1W next turn, though there is a small danger from being double-teamed with the wolf that is to the north.
Demos after ending turn:
Increases in top and average GNP, and across the line in food. Rival top and average power rose 4000. Also, the top life expectancy rose, implying a forest growth or a food connected for Catwalk.
AT grew his capital to size 3, and probably picked up the clam (together with farmed rice and the ivory), for 12F 4H 13C.
Catwalk got a tech in 4t. With plenty of overflow from Fishing and picking up an extra 3C from the clam on T15 it is probably The Wheel. Rival worst food also rose 2, while GNP stayed at 19, so he has netted his clam now, for 7F 2H 12C.
TZ works pastured sheep and ivory, for 8F 5H 10C. He has 19H invested into something, either a worker or a settler with 1H of overflow.
September 27th, 2012, 05:21
(This post was last modified: October 1st, 2012, 06:42 by kjn.)
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Some notes on the beaker differences between the game and my sandbox, because TZ knows AH and BW.
Sandbox
T16: AH 30/80, 12 raw beakers, 22 GNP (16 effective beakers)
T17: AH 46/80, 13 raw beakers, 24 GNP (18 effective beakers)
T18: AH 64/80, 13 raw beakers, 24 GNP (18 effective beakers)
T19: start Pottery 13 raw beakers, 24 GNP (18 effective beakers)
T20: Pottery 19/64, 13 raw beakers, 24 GNP (18 effective beakers)
T21: Pottery 37/64, 14 raw beakers, 25 GNP (19 effective beakers)
T22: Pottery 56/64, 15 raw beakers, 27 GNP (21 effective beakers)
Game
T16: AH 30/80, 12 raw beakers, 23 GNP (17 effective beakers)
T17: AH 47/80, 13 raw beakers, 25 GNP (19 effective beakers)
T18: AH 66/80, 13 raw beakers, 25 GNP (19 effective beakers)
T20: Pottery 22/64
T21: Pottery 40/64
T22: Pottery 59/64
If I do my math right, I should get 3 raw beaker overflow into Pottery instead of 1 b, so on T20 I should be at 22/64 on Pottery. I should get a lot of overflow - 13 raw or 16 effective beakers - into BW.
September 27th, 2012, 09:41
(This post was last modified: September 27th, 2012, 15:43 by kjn.)
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T16 - 3040 BC
TZ fortified their three warriors, so I fortified Stark as well. Blom moved west, onto the plains hill, and the lion was just where it was expected to be.
No wolf in sight, which is nice. Worker will finish at end of turn. End turn.
Shit! The lion kills Blom! That's a bad break.
Now, the question is, should I go for a warrior in Ryd or a skirmisher? The latter will delay Fröderyd (my silver city) with 1t (T27 v T26), make me lose some commerce, and make my tile development less efficient. But having a T22 skirmisher will help secure me militarily, and could theoretically take out TZ all by himself...
With the skirmisher option (T22) I could withdraw Stark to my core, but I don't think he can make it to Fröderyd until T30.
Demos:
Sternum has 28H invested into its build. [STRIKE]TZ[/STRIKE] Catwalk picks up an discounted tech after The Wheel. Is he going for Pottery, before Agriculture with wet rice and sheep in his BFC? Pure  in that case.
AT gets his clam online, which is visible in top food and worst life expectancy. Note that I will have comparable food output next turn (1t delay) but got my clams netted 4t before his rice was farmed. So comparatively, I have a 3t advantage in 5F-tiles.
September 27th, 2012, 10:38
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Bad break with Blom  given that we know TZ is putting in hammers into settler/worker - i wouldnt worry too much about military security and stick with the plan. Unless..... if you were to build a skirm, would you send it right at TZ? getting in a pillage or two would be huge.
TZ doesnt have agriculture?? what's he doing on his rice, if not farming it? if he was roading, he'd be done - unless he did indeed put a turn into a road south of the rice as I suspected.
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Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
September 27th, 2012, 10:43
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waterbat Wrote:Bad break with Blom given that we know TZ is putting in hammers into settler/worker - i wouldnt worry too much about military security and stick with the plan. Unless..... if you were to build a skirm, would you send it right at TZ? getting in a pillage or two would be huge.
Sending him against TZ is probably what I'd do, probably with Agn for backup.
Though I think TZ will get BW T18, and the Wheel T22, so the window before they can build impis and axes will be quite narrow. But roads are 2t, and I doubt Commodore has put strategic resources riverside.
Quote:TZ doesnt have agriculture?? what's he doing on his rice, if not farming it? if he was roading, he'd be done - unless he did indeed put a turn into a road south of the rice as I suspected.
No, it's Catwalk that is without Agriculture (Myst/Mining, BW, Fishing, Wheel in my notes). TZ is Team Zulu, so they started with Agri/Hunting (then AH, Mining, and now probably BW).
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