Yeah, in YellowPsi's defense those were seriously some of the best AI designs I've ever seen. Everything very fast (none of that "one ship at warp 1" crud that the AI so often does), enough guns for space superiority, and more than enough bombs to destroy any of your homeworlds. Going on the offensive was the only safe way to approach this. Trying to turtle up when they have a massive fleet with Omega-Vs on everything... well... interesting times ahead, for sure!
Challenge: Can you win it?
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Okay, loooooooong report (but not my longest by any means) posted over at my site! It still takes me forever to get all those images processed and uploaded. I tried to include a lot of detail about how I actually arranged my defenses and the decisions I made, but let me know if I skipped anything important.
Also note: The last two pages of the report ("Aftermath" and "Conclusion") reflect events that didn't really happen in the game - I got most of the screenies on those pages by reloading to the last save game after the game was over and doing a few things differently just to get those screens.) Sullla Wrote:Yeah, in YellowPsi's defense those were seriously some of the best AI designs I've ever seen. Everything very fast (none of that "one ship at warp 1" crud that the AI so often does), enough guns for space superiority, and more than enough bombs to destroy any of your homeworlds. Going on the offensive was the only safe way to approach this. Trying to turtle up when they have a massive fleet with Omega-Vs on everything... well... interesting times ahead, for sure!Absolutely! Expanding on that in spoilers, for those who want to read my report without knowing the outcome of my game: You were also right in your report that the AI will not make peace with you during Final War. (Also, the words "Final War" appear on the diplomatic screen.) This game wasn't technically in Final War; the Council hadn't chosen a winner (and seen him rejected) - it's just that no High Council could meet because there were only two races left in the galaxy! @Tyrmith: (spoilers from my report, as above) Sullla Wrote:I always try to win as quickly as possible. My favorite guns are the Fusion Beam and the Megabolt Cannon, which both arrive right around the time I normally start to go on the offensive. I rarely see the lategame stuff very often, because I don't see much of a point in sitting around going through more techs when the game is already finished as a competitive event. It makes the rare occasions where I have to climb the entire tech tree to chase down a runaway AI empire more interesting. Sounds familiar. I rarely saw the top techs, either. That one report on my page where the runaway Psilons got to like Advanced Computer X or something crazy like that was the most advanced tech I ever witnessed. I usually took the win by vote if I had it, too. But every now and then, you just want to see that conquest victory screen, you know? And some things, like galactic conquest with Mrrshans on Impossible, are hard enough never to grow boring. Of course, I haven't played MOO since I got my first job at Firaxis. Thats 8.5 years ago now. But I still remember. - Sirian
Fortune favors the bold.
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