Pregame thoughts - the immediate one is OCC, not surprisingly. Is it possible with these restrictions though? Specifically, the national wonders question is the big one, although on second thought it is greatly simplified by the fact that 3 of the big 5 I normally use in BTS (NE, Globe, NP, Oxford, IW) won't be available as they take a certain number of buildings. So - can I win with just the NE and NP? The beauty of OCC of course is that you can do a test game in a couple hours or less and I got one to a space-winning position. However, there were a lot of lucky breaks in that one, I was isolated but had stone at the start (and generally great terrain) so could easily get up the GW and Pyramids. Isolation seems to be key with aggressive AI's; by the time they can attack you there's lots of sucking up/bribing options to keep out of war.
Looking at the teaser screenshot - lots of forest is extremely good, eight coastal tiles with only two seafood is not. I will try the OCC with moving inland to attempt better locations.
After moving around a bit, a plan takes shape:
Something I've often wished I could try in OCC, where seafood is good (as always) but ordinary water tiles are pretty much junk. So I can, at some point, build a 2nd city to give me a WB; I will probably wait until it can build wealth/research after that. The clams will be good eventually but no rush, pigs and corn have me more than covered for now. This is really very good as OCC sites w/o stone or marble go, I would maybe like one more hill for early production but it's strong, very few plains, lots of forest. Soon I meet Monty (joy!) and I can tell from EP that there's at least another AI around too. And it turns out to be Toku! I was expecting that Compromise might stack the deck with especially aggressive AIs....what worries me is that Monty did not found one of the early two religions, if he had it would've been possible to adopt it and maybe befriend him before he attacked (That was my thought at the time, later I realized that with every AI starting with Mysticism the first religions could wind up anywhere). The good news is I won't have to worry about barb defense too much.
Later I run across Ragnar as well. I may be going down in flames, but I'm not changing the plan now! Pyramids started in 2200BC.
I've trained 3 archers, 2 to guard the north from barbs and 1 for MP duty.
Stonehenge isn't built until 1600BC by Toku. The lateness of that date pretty much guarantees that I will have no problems with the mids.
Let's hope they keep it up.
Of course there are downsides:
Doesn't this poor fool know I nothing but a handful of defensive units? I refuse and am unhappy to find out that gives -2, not -1, putting Toku into Annoyed also. Someone Oracles Christianity too. Can my continent get a religion please? Soon after Confu is founded somewhere else as well. Pyramids done in 850BC, the first piece of the (quasi)OCC space race in in place.
Soon after, toku asks for a DOW from me AGAIN. They should really only allowed to do this once per war! He's not the only one not happy with me:
Oh come on Monty. You know how much heat I took to not declare phony war? Boo....
As I frantically train unpromoted archers, I am happy to see by borders expand for more defense, then...the stack doesn't invade? What? The horns sound...and it's Ragnar DOWing the Aztecs! The timing is like something out of a movie. Ragnar is now my official Best Buddy for the rest of the game.
That amazing luck is followed by more bad news, I get crowded in from the north much earlier than I expected. I was originally going to settle on that southern coastal sugar, but now it will get close borders penalties with Toku...oh what the hell, he's gonna hate me forever anyways (see the problem with this pattern of pissing him off?). Sparta goes up (kind of strange for Pericles to control just Athens and Sparta, isn't it?):
Do I have a death wish? Most certainly. Every religion but Islam is gone so there is little chance of faith calming relations in the neighborhood (the loss of Pacifism is a blow too, although there's not that much difference between 3 and 4 times normal GP production). Since I met Monty first I had been assuming that he would border me, so I had been sort of trying to stay on his good side with resource deals. Clearly with Toku being the one to wind up next to me I'm in longterm trouble as he is one of the hardest to befriend.
Looking at the teaser screenshot - lots of forest is extremely good, eight coastal tiles with only two seafood is not. I will try the OCC with moving inland to attempt better locations.
After moving around a bit, a plan takes shape:
Something I've often wished I could try in OCC, where seafood is good (as always) but ordinary water tiles are pretty much junk. So I can, at some point, build a 2nd city to give me a WB; I will probably wait until it can build wealth/research after that. The clams will be good eventually but no rush, pigs and corn have me more than covered for now. This is really very good as OCC sites w/o stone or marble go, I would maybe like one more hill for early production but it's strong, very few plains, lots of forest. Soon I meet Monty (joy!) and I can tell from EP that there's at least another AI around too. And it turns out to be Toku! I was expecting that Compromise might stack the deck with especially aggressive AIs....what worries me is that Monty did not found one of the early two religions, if he had it would've been possible to adopt it and maybe befriend him before he attacked (That was my thought at the time, later I realized that with every AI starting with Mysticism the first religions could wind up anywhere). The good news is I won't have to worry about barb defense too much.
Later I run across Ragnar as well. I may be going down in flames, but I'm not changing the plan now! Pyramids started in 2200BC.
I've trained 3 archers, 2 to guard the north from barbs and 1 for MP duty.
Stonehenge isn't built until 1600BC by Toku. The lateness of that date pretty much guarantees that I will have no problems with the mids.
Let's hope they keep it up.
Of course there are downsides:
Doesn't this poor fool know I nothing but a handful of defensive units? I refuse and am unhappy to find out that gives -2, not -1, putting Toku into Annoyed also. Someone Oracles Christianity too. Can my continent get a religion please? Soon after Confu is founded somewhere else as well. Pyramids done in 850BC, the first piece of the (quasi)OCC space race in in place.
Soon after, toku asks for a DOW from me AGAIN. They should really only allowed to do this once per war! He's not the only one not happy with me:
Oh come on Monty. You know how much heat I took to not declare phony war? Boo....
As I frantically train unpromoted archers, I am happy to see by borders expand for more defense, then...the stack doesn't invade? What? The horns sound...and it's Ragnar DOWing the Aztecs! The timing is like something out of a movie. Ragnar is now my official Best Buddy for the rest of the game.
That amazing luck is followed by more bad news, I get crowded in from the north much earlier than I expected. I was originally going to settle on that southern coastal sugar, but now it will get close borders penalties with Toku...oh what the hell, he's gonna hate me forever anyways (see the problem with this pattern of pissing him off?). Sparta goes up (kind of strange for Pericles to control just Athens and Sparta, isn't it?):
Do I have a death wish? Most certainly. Every religion but Islam is gone so there is little chance of faith calming relations in the neighborhood (the loss of Pacifism is a blow too, although there's not that much difference between 3 and 4 times normal GP production). Since I met Monty first I had been assuming that he would border me, so I had been sort of trying to stay on his good side with resource deals. Clearly with Toku being the one to wind up next to me I'm in longterm trouble as he is one of the hardest to befriend.