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Turn Reporting Thread

TEAM has currency. Score raise for Gillette wasn't World wonder.

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M3 doesn't seem to care much about no ROP. As far as I can tell Caipirinha's status is ok.

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Cities:
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Graphs:
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We've a minor problem,. Worker mining SW from Caipirinha is supposed to move SW-S next turn and road, but there is forest now. How crucial this road is and what else could this worker do?

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Just road the tile east of it instead. I.e 2S of his current position. He's just passing time before chopping the forest 3S of his current position.
If you know what I mean.
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Lots of traffic near TEAM's city north from Sheep. HAK didn't give us yet response to ROP so I did continue towards west with our scout. I'll turn around, if we get positive response. Not visible in the shots, but TEAM has now settled the furs city in the east.

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We got gold only from WIFOM at the end of turn. I really hope other cities are processed before/during our next turn wink.
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We don't haveNAP with Pirates wink

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Everything should be as planned

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Consensus for building GLib in HN was reached so I just played the turn.

I remembered to whip WB from OTR (not yet done hen taking the screenshot).

We need to reconsider positioning of the silk city. There is fish in the sea.

There seems to be 3 marbles in this map unless there are more in the sea. We're only ones having them hooked at the moment.

As we suspected early gamr M3 did have plains hill plant and forested Deer on their BFC.

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Demographics after ending turn (didn't remember to take them before ending)

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Great Library is ours smile.

Otherwise I followed the Currency plan.

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