As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
RBP9 IT and Tech Issues Thread

This is the IT and Tech Issues Thread for RBP9. The planning thread can be found here.

The game is now live. If this is your first time connecting please read this entire post carefully. Text in Red will be of interest to veterans.

Access the game via DirectIP connection to sunrise089.dyndns.org:2061. No password is needed (nor will one permit a successful connection) when connecting to the game. Make 100% sure there are no spaces in the field or you'll get an error. Spaces love to crop up unexpectedly, so please double-check this before posting that you can't connect.

The first time a player logs into the game they will be asked to set and confirm a password. This is non-trivial to change, so please make sure you know what it is, can remember it, etc.

In-game you can play as normal. This game is played via simultaneous turns, and you can queue unit actions and builds like normal, even after you end turn. I get asked almost every game, so I'll note you press TAB to chat in-game. When you're done playing please log out via Exit to Main Menu, not Exit to Desktop (it creates connectivity/lag issues).

I have set a 48 hour timer per team for the first turn. Starting next turn the timer drops to __ hours (approximating __ real life hours). In the future the timer will be tweaked according to the wishes of the players.

This game uses Civstats to track the turns and other info. This game is here. If you want to register via Civstats and claim your civ the password for each civ is "sirian."

From now on, please let me know if you have any technical concerns in this thread. I can be reached infrequently via forum PM, and easily via email at sunrise089 at gmail dot com and IM at sunrise089 on either AIM or GChat.

Game Rules:

[rules go here]

Team Emails:

[emails go here]
Reply

Thanks Sunrise! 2metra and us have contact, shall we edit that? Probably should.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

(January 14th, 2013, 21:22)Commodore Wrote: Thanks Sunrise! 2metra and us have contact, shall we edit that? Probably should.

Yes, that should be edited. Sent a new WB to sunrise.
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
Reply

(January 14th, 2013, 21:53)Sareln Wrote:
(January 14th, 2013, 21:22)Commodore Wrote: Thanks Sunrise! 2metra and us have contact, shall we edit that? Probably should.

Yes, that should be edited. Sent a new WB to sunrise.

Sweet, thanks Sareln.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Game should be reloaded.
Reply

I'm struggling to connect at the moment, it seems to say 'connected to host' and the bar just keeps moving an no progress is made.

Once I got bounced out by AT's firewall but the rest of the time it was the above problem.

I have connected to and hosted some direct IP games before with my university connection so I hope it isn't stopping me this time.
"You want to take my city of Troll%ng? Go ahead and try."
Reply

Civstats has timed out already too.
Reply

yeah - i dunno what happened here. The first time I connected, it was a BtS with BUFFY installed (I play a lot of HOF games on CivFanatics) and it forced a restart and then didn't connect.

2nd time, it complained about a firewall.

now, it just cycles on connected to host...

So, I think maybe I crashed it? Sorry about that - I'll be more careful..
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply

To be safe, reloaded to cornflakes's save, so he will need to replay.
Reply

The time seems to still be set to 48 hours. it's not a big deal (we've been doing 1-2 turns a day), but at some point, can that be changed? thx smile
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply



Forum Jump: