The last few days of HG:L were wonderful madness. :
I had a glorious time towards the end. No more compulsive analyzing of drops and hoping for upgrades to equipment. No more saving up my palladium for augmenting the 'right' item. No more agonizing over where to spend that last skill point or attribute point. I just played. And played.
There was a lot of laughter and bad jokes over TeamSpeak.
There was a series of utterly foolhardy and incredibly goofy hardcore games. We made baby characters, stripped them down to their underwear and headed out to cleanse the world of evil. The auto-equip function created all kinds of opportunities to tease about in-the-field modesty conversions.
There was a glorious game on the morning of the last day when cb-13 and I both took out the baby Evokers that we had ignored completely for the entire duration of the game and played them with mad abandon, despite having no clue how to best play Evokers.
There was a last vain but valiant attempt to see if the Dessicator could be persuaded to finally part with an egg for me. He died again and again but stubbornly refused to let me have one. It was still huge fun to have the support of the crew who aided that endeavour.
There was a last glorious series of Moloch runs with a varying crew of characters being brought in for one last joyous blast. We even found two Attribute retrainers.
There was the final goofy five-way duel in the Master's Court as the clock ticked down to the end.
Thanks to all who were part of the all-too-short journey through the game overall. I enjoyed it all mightily.
I had a glorious time towards the end. No more compulsive analyzing of drops and hoping for upgrades to equipment. No more saving up my palladium for augmenting the 'right' item. No more agonizing over where to spend that last skill point or attribute point. I just played. And played.
There was a lot of laughter and bad jokes over TeamSpeak.
There was a series of utterly foolhardy and incredibly goofy hardcore games. We made baby characters, stripped them down to their underwear and headed out to cleanse the world of evil. The auto-equip function created all kinds of opportunities to tease about in-the-field modesty conversions.
There was a glorious game on the morning of the last day when cb-13 and I both took out the baby Evokers that we had ignored completely for the entire duration of the game and played them with mad abandon, despite having no clue how to best play Evokers.
There was a last vain but valiant attempt to see if the Dessicator could be persuaded to finally part with an egg for me. He died again and again but stubbornly refused to let me have one. It was still huge fun to have the support of the crew who aided that endeavour.
There was a last glorious series of Moloch runs with a varying crew of characters being brought in for one last joyous blast. We even found two Attribute retrainers.
There was the final goofy five-way duel in the Master's Court as the clock ticked down to the end.
Thanks to all who were part of the all-too-short journey through the game overall. I enjoyed it all mightily.
"Last seen wandering vaguely, quite of her own accord"