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Adventure 35 Selrahc's report

Well this is my first report for Realms Beyond, but I’ve spent a lot of time lurking and reading through the reports you guys have made. So far it looks like I was the only one to try for a diplomatic victory in this one. I'd also like to apologize for not including too much detail or any pictures, but it just completely skipped my mind while I was playing, so these are just my immediate memories from directly after completing the game. I'll try and remember to keep a log next time! Anyway, my thanks to T Hawk for sponsoring the game, cause it was a lot of fun.

I made a good few mistakes at the beginning. Not researching fishing at the start left my city cranking out useless warriors for a few turns after the initial worker build. To compound that, my worker was left sleeping on a hill for a few turns because I forgot to set him to work after I finished researching Bronze working. That caused me a bit of annoyance, and had it been a normal game I would have loaded the autosave.

Opening blunders aside, my initial strategy was to rapidly colonize the island so I would have my base set up for the rest of the game. I think that went quite well, with the specialists from Paris’s library keeping my sunk economy just enough in the running. I finished the 7 cities that would make up my little empire in 480bc, and got the Hanging Gardens up right at the same time for a nice little boost to population in all my new cities.

By this time the computer had contacted me, and I was able to see which victory condition to go for. They were all different religions, and I had founded none of my own, so diplomacy looked quite dicey. Then I had a little stirring in my head, and went to look at the civilopedia. Asoka’s favourite civic was Free Religion, while Rameses and Brennus liked Organized religion. Clearly if I wanted to get a diplomatic victory, I was going to have to choose the religion of one of either Brennus or Rameses and hope Asoka jumped ship from his Hinduism. Sure enough, the Confucianism of Rameses spread to me, and I converted. It was a pretty easy choice, since Asoka’s worst enemy was Brennus. Also, in looking at the land I think Asoka and the player had slightly less land, with the two religious civs having bigger continents. I guess I was lucky that Brennus went with a lot of farm improvements, because if rameses had been my opponent things might have gotten hairy.

My economy completely recovered by the AD years, and I was able to run my science up into 80-90%. I grabbed Notre Dame to help me with happiness issues, but otherwise didn’t build another wonder right into the modern period. Instead I just teched away, on a slightly meandering beeline to the United Nations. I won the race to liberalism by only a little, but economics and physics were both easy enough and I had Mass Media just after 1400. I held off on building the UN, since I was a few techs ahead, and Asoka wasn’t friendly yet. It completed in 1540, when I couldn’t afford to wait anymore.

By plying Asoka with wines and jewellery for the last few millennia, and with shameless cash bribes I’d helped our relations mount up. Unfortunately my banking on his civic preferences hadn’t worked out too well, and he only swapped out of Hinduism in the 1600’s. I won the UN victory in 1665. I don’t imagine that will stack up all too well, but it was certainly a fun experience.

Result: Diplomatic Victory 1665.
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Welcome, Selrahc, and thanks for the report. Glad you enjoyed it.

Don't underestimate the performance of a diplomatic victory. Racing to the tech is only a part of the picture. Sometimes managing the right diplomatic relations takes planning far ahead of time. Especially in this game, where the variant necessitated three Spiritual AI civs that would naturally all end up with their own religions. Very well done!

I didn't really mess with the land sizes. What you saw was mostly what the map generator made, aside from a few fixups like creating the coastal waterways and connecting up AI continents that were split by sea. Yes, Asoka got less land, but it seems that he still performed quite well in just about every game. I think the Fast Worker made a serious difference; Asoka improved his tiles faster than the other AIs. And the Fast Worker's advantage is magnified on Quick speed, where a turn spent moving costs relatively more.

I also didn't start with Fishing; I built two workers while pushing to Bronze Working, then Fishing after that. My opening might not have been all that good, though, since I did miss out on several wonders.
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Good victory - a lot of people raced to space so it is nice to see a diplo win. Its funny but i always imagine a diplo win is a lot harder with always peace rather then a normal game with wars! Well done! :wink2:
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