T93 - 550 BC
Cliff's Notes: Apolyton grew 2 pop and then 2-pop-whipped a large city (size 8 or 7). The Germans grew their newest city to size 2, and reached 20 pop. They also probably built a chariot. CivFr researched an ancient tech, tentatively Archery. CivPlayers grew 2 pop, one of which was in Tlaxcala, and have 27 pop now. They also finished at least one military unit. CFC grew 1 pop in Mantra, reaching 33 pop.
Demos:
Score table:
The turn rolled somewhat as a surprise, since CivFr 1-pop-whipped a city, and then both they and Apolyton ended turn more or less simultaneously. To top it off, Apolyton then did a 2-pop-whip immediately after then turn rolled. So there is plenty to keep track off.
F8 analysis gives only 3 net new pop, but that includes the three whipped pops, so a total net of 6 pop growths as the turn rolled (-1 by CivFr before the turn rolled; +6 growths; -2 by Apolyton after the turn rolled).
Of interest is that the rival total population fell with 190000, despite a net of 2 new rival pop, ie the whips were of quite large cities. The Germans grew their newest city (Wilhelmshaven) to size 2 in 5t. At a guess they might have had an already improved tile from the time before WPC razed the first one. CivFr performed a 3-to-2 whip, given the change to rival best in population. That means Apolyton whipped away at least 175000 in pop, ie they did a 7->5 or 8->6 whip.
Note also how the top cities still show a size 8 city founded on T1, so it's quite likely that it's the Apolyton capital, though it might also belong to Univers.
Rival best in soldiers rose with 5000 (1000 of which came from pop), rival total with 28000, and rival worst with 4000. APTmod data shows no changes to CFC or WPC, and confirms that the Germans still are the rival best. Of the power increases, another 1000 come from pop, to CivPlayers (since Apolyton whipped away their two pop growths). This means that it's unlikely that CivPlayers did a minor power increase - it's probably 2 axes or chariots that were whipped out last turn
I note down a chariot for the Germans.
No new tech discounts were found, so I note down a tentative Fishing for CFC (I had assigned it to them earlier, but that was probably Priesthood), and Archery for CivFr, but the latter is very tentative.
The rival total land area rose with 9000, and the rival best with 7000, from 115000 to 122000. Since the previous rival best (CivFr) had 113000, I think it is them, but it doesn't fit with their newest city expanding borders (it was settled T90), so I just leave that as a note for now.
With Currency, we also received a tally of the rival teams financial status.
Of note is that CFC probably has finished a spell of deficit research, and that CivPlayers has enough cash in hand for an emergency upgrade of a warrior.
Cliff's Notes: Apolyton grew 2 pop and then 2-pop-whipped a large city (size 8 or 7). The Germans grew their newest city to size 2, and reached 20 pop. They also probably built a chariot. CivFr researched an ancient tech, tentatively Archery. CivPlayers grew 2 pop, one of which was in Tlaxcala, and have 27 pop now. They also finished at least one military unit. CFC grew 1 pop in Mantra, reaching 33 pop.
Demos:
Score table:
Team | Score change | Pop | Tech |
---|---|---|---|
RB | 20 | 8 (+3; 45 total) | 12 (Currency) |
Apolyton | 5 | 5 (+2; 33 total) | |
Germans | 2 | 2 (+1; 20 total) | |
CivFr | 6 | 6 (ancient tech; Archery?) | |
CivPlayers | 5 | 5 (+2; 27 total) | |
CFC | 9 | 3 (+1; 33 total) | 6 (ancient tech; Fishing?) |
The turn rolled somewhat as a surprise, since CivFr 1-pop-whipped a city, and then both they and Apolyton ended turn more or less simultaneously. To top it off, Apolyton then did a 2-pop-whip immediately after then turn rolled. So there is plenty to keep track off.
F8 analysis gives only 3 net new pop, but that includes the three whipped pops, so a total net of 6 pop growths as the turn rolled (-1 by CivFr before the turn rolled; +6 growths; -2 by Apolyton after the turn rolled).
Of interest is that the rival total population fell with 190000, despite a net of 2 new rival pop, ie the whips were of quite large cities. The Germans grew their newest city (Wilhelmshaven) to size 2 in 5t. At a guess they might have had an already improved tile from the time before WPC razed the first one. CivFr performed a 3-to-2 whip, given the change to rival best in population. That means Apolyton whipped away at least 175000 in pop, ie they did a 7->5 or 8->6 whip.
Note also how the top cities still show a size 8 city founded on T1, so it's quite likely that it's the Apolyton capital, though it might also belong to Univers.
Rival best in soldiers rose with 5000 (1000 of which came from pop), rival total with 28000, and rival worst with 4000. APTmod data shows no changes to CFC or WPC, and confirms that the Germans still are the rival best. Of the power increases, another 1000 come from pop, to CivPlayers (since Apolyton whipped away their two pop growths). This means that it's unlikely that CivPlayers did a minor power increase - it's probably 2 axes or chariots that were whipped out last turn
I note down a chariot for the Germans.
No new tech discounts were found, so I note down a tentative Fishing for CFC (I had assigned it to them earlier, but that was probably Priesthood), and Archery for CivFr, but the latter is very tentative.
The rival total land area rose with 9000, and the rival best with 7000, from 115000 to 122000. Since the previous rival best (CivFr) had 113000, I think it is them, but it doesn't fit with their newest city expanding borders (it was settled T90), so I just leave that as a note for now.
With Currency, we also received a tally of the rival teams financial status.
Team | Gold saved | Gold surplus |
RB | 6 | 7 |
WPC | 8 | 1 |
Germans | 85 | 11 |
CivPlayers | 96 | 0 |
CFC | 13 | 0 |
Of note is that CFC probably has finished a spell of deficit research, and that CivPlayers has enough cash in hand for an emergency upgrade of a warrior.
Furthermore, I consider that forum views should be fluid in width