How about:
So, votes for the save to be used in REDish.
Votes for next sector in GREENish.
Reports due by (friday + 3) = tuesday night. GMT. Ish. Then vote by wednesday (can vote before & even change votes if a better save rolls in, just write it's a change from X so it's easy to keep track). At midnight, GMT, whoever first is on can pick the right save, advance to next sector and save&upload. Not sure I can do it but anyone could.
I see no problem with lurkers voting for saves - not sectors. But I'm irrational.
My save already advanced to next sector, so unless the vote is for the sector I chose, it is invalid.
I'll try a playthrough with exact same choices and see if I get same outcome, if not just leaving it.
EDIT: Playthrough gave a unfairly better result at one node - plus generally was just better at fighting - so not gonna upload it. If we go rebel need some other save than mine as I'm not playing it again.
Vote: Zoltan sector
(more possibilities for variance wih the zoltan, not just fighting. Even though it may be optimal. We will win easy regardless.)
Quote:FTL is surely an interesting game, fun to play, but it has one crucial problem: repetitiveness. I've beaten the game once and can't bring myself to fire it up again, and roguelikes are supposed to be replayable.
Agree, there seems to be certain tactics that really work better than others. Weapon-wise for example. And how to pimp the ship.
There could be 1000 more encounters, not a programmer (laugh) but since they do not require any graphic or advanced calculation I guess it's just a matter of coming up with them and writing the text.